Hail and well met. So far all is going great with this mod. Have not bought any spells yet but will soon. But why am I getting a message for a Nature of the Beasts II mod? Can not find a mod with that name for SE/AE version.
Hello! So I tried the version of this mod ported to Xbox, interested mainly in the summonable entities. They are awesome, good job! The only thing is, with the exception of the Void Lord, they contribute the same XP to conjuration (both the apprentice and expert summons) and that contribution is very low. The Void Lord conjuration animation doesn't match the usual master level animation (but that is perfectly ok), and its contribution to conjuration XP, although greater than the other summons, is still too low for a master level conjuration spell. Other than that, great job! Cheers
Привет! Спасибо за этот замечательный мод! Не могли бы вы сделать для меня отдельное заклинание от комаров, пожалуйста! Я бы заплатил тебе за работу! Нужна пожалуйста!
I found a bug in this mod. Whenever I do fast travel while the summoned creatures still active, its causing skyrim to crash right after the loading screen. I've been trying to reproduce this with new and old save, both are affected.
I was just looking through some other mods, and found this recent one from "power of three" which fixes bugs with reanimated thralls, when fast travelling. I wonder if this was related to something Tejoenardo was experiencing? https://www.nexusmods.com/skyrimspecialedition/mods/43500?tab=description
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Using SE + small AE Update. Any ideas?
they are overwriting the books of this mod
FOREVER will it dominate your destiny.
I was just looking through some other mods, and found this recent one from "power of three" which fixes bugs with reanimated thralls, when fast travelling. I wonder if this was related to something Tejoenardo was experiencing?
https://www.nexusmods.com/skyrimspecialedition/mods/43500?tab=description