UPDATE: I've changed the permissions for this mod as I'm unlikely to work on it again any time soon. Feel free to create patches, add-ons, fixes etc. All I ask is accreditation for the original mod.
- Fixed issue with female helmet. - Fixed broken weight slider for male 1st person light armour. - Tweaked Stormbreaker to be more screen accurate. - Removed Hearthfire dependancy.
New in 1.3
- 1H Stormbreaker is now available to craft alongside the 2H version. - Both Mjolnir and Stormbreaker now have a base 20 point Shock damage enchantment and guaranteed stagger on hit. - Stormbreaker's Wrath has been reworked. It now does a flat 120 damage over 65ft radius. It also now fires a bolt of Chain Lightning for 60 damage on impact. So it's still overpowered, but not quite as disgustingly so. - Mjolnir's Fury now summons a bolt of lightning from the sky for 150 damage when outdoors, if your aim is true. Else it will just fire Chain Lightning for 60 damage. - All script effect base ID's have been replaced to avoid conflicts with vpulse's Stormcaller. - Removed glowing eye effect from Stormbreaker powers to avoid accidental detoggling when God of Thunder is active. - I've attemped to ensure that lightning bolts from Storm call do not hit friendlies, however I can't guarantee it will work.
Upgrading from 1.2
Given the change in base IDs it's recommended to remove all the armor/weapons from your character, uninstall 1.2, make a clean save and install 1.3. To save you the hassle of reaquiring all the gear, there's a test chest behind a tree outside the Helgen exit with all the gear in.
FAQ Q: Will you make the Infinity War/ Endgame armour? A: No. Making the sets in this was a pain in the ass. I have two more armour/weapon sets planned. They are also a pain in the ass, but I've started them, so I'll finish them ...eventually.
Q: Will you make Captain America/Iron Man/blah blah etc.? A: See previous answer.
Q: I like the mod, but can you change such n' such to suit my own specific taste? A: Not a chance.
Can anyone make this mod, just adding an ax and a hammer with effects like a regular weapon??.A full mod is not very suitable for VR, but just a weapon along with Tweak will be very useful.
Has anybody tried or figured out how to use a different weapon model for Mjolnir? I'd love to be able to use this with one of the God of War Mjolnir models.
That's an easy thing to do with SSEEdit. Simply change the "MODL - Model FileName" and the "WNAM - 1st Person Model Object" from this mod to match that of the one you want. Just play around with SSEEdit and you'll figure it out. It sounds difficult, but it's really not.
Came here looking for this exact answer, but I get an error in SSEEDit every time. "load order file ed can not be mapped" Might you know of a solution? Or maybe I'm just doing it wrong, never tried swapping models before.
You should create a separate .esp to and set its masters to include both this mod as well as the mod that contains the model you want to change this one to. Then overwrite this mod's mjolnir object in SSEEdit and change all relevant parts in the weapon to match that of the mjolnir from the mod you want to take the model from.
i did it. I just extract all the content of Heart of Thunder - Ragnarok Edition.bsa with Bethesda Archive Extractor (BSA and BA2) and replaced the mjolnir.nif with another .nif weapon F:\Vortex Mods\skyrimse\Heart of Thunder - Ragnarok Edition SE-15773-1-41-1560113225\meshes\weapons\asgardian\mjolnir
this folder called meshes is one of the extracted folders from .bsa you need to put the exacly same name to it works i think.
After all that you just deploy mod in nexus mod manager and it's done.
I used this mod to change mjonir.nif: Mjolnir - Leviathan Axe - Blades of Chaos Looks like you need the other mod for texture.
is there any way to curb the friendly fire with these powers? I just used Mjolnir in the Battle for Whiterun and I was wiping out everyone without discrimination. I prob killed as many stormcloaks as I did imperials. even some unlucky bystanding NPCs. it would be great if the chain lightning, lightning bolts, etc. only targeted hostiles. anybody have any ideas? please and thank you, and happy hammering.
267 comments
- Fixed issue with female helmet.
- Fixed broken weight slider for male 1st person light armour.
- Tweaked Stormbreaker to be more screen accurate.
- Removed Hearthfire dependancy.
New in 1.3
- 1H Stormbreaker is now available to craft alongside the 2H version.
- Both Mjolnir and Stormbreaker now have a base 20 point Shock damage enchantment and guaranteed stagger on hit.
- Stormbreaker's Wrath has been reworked. It now does a flat 120 damage over 65ft radius. It also now fires a bolt of Chain Lightning for 60 damage on impact. So it's still overpowered, but not quite as disgustingly so.
- Mjolnir's Fury now summons a bolt of lightning from the sky for 150 damage when outdoors, if your aim is true. Else it will just fire Chain Lightning for 60 damage.
- All script effect base ID's have been replaced to avoid conflicts with vpulse's Stormcaller.
- Removed glowing eye effect from Stormbreaker powers to avoid accidental detoggling when God of Thunder is active.
- I've attemped to ensure that lightning bolts from Storm call do not hit friendlies, however I can't guarantee it will work.
Upgrading from 1.2
Given the change in base IDs it's recommended to remove all the armor/weapons from your character, uninstall 1.2, make a clean save and install 1.3.
To save you the hassle of reaquiring all the gear, there's a test chest behind a tree outside the Helgen exit with all the gear in.
Q: Will you make the Infinity War/ Endgame armour?
A: No. Making the sets in this was a pain in the ass. I have two more armour/weapon sets planned. They are also a pain in the ass, but I've started them, so I'll finish them ...eventually.
Q: Will you make Captain America/Iron Man/blah blah etc.?
A: See previous answer.
Q: I like the mod, but can you change such n' such to suit my own specific taste?
A: Not a chance.
Q: Can you port this to XB1?
A: Already did.
Q: CaN U pOrT tO Ps4?
A: LOL
"load order file ed can not be mapped"
Might you know of a solution? Or maybe I'm just doing it wrong, never tried swapping models before.
I just extract all the content of Heart of Thunder - Ragnarok Edition.bsa with Bethesda Archive Extractor (BSA and BA2) and replaced the mjolnir.nif with another .nif weapon
F:\Vortex Mods\skyrimse\Heart of Thunder - Ragnarok Edition SE-15773-1-41-1560113225\meshes\weapons\asgardian\mjolnir
this folder called meshes is one of the extracted folders from .bsa
you need to put the exacly same name to it works i think.
After all that you just deploy mod in nexus mod manager and it's done.
I used this mod to change mjonir.nif: Mjolnir - Leviathan Axe - Blades of Chaos
Looks like you need the other mod for texture.