FAQ, copied from the Description page: -Is this mod compatible with other mods that add perks to the Smithing tree? Yes, but only the mod that loads last will show their perks on the tree. You may need to shuffle load order occasionally.
Where can i see some description about how can i fix the costruct i destroyed? for example, i killed a centurion, what parts i need to fix it from menu when im touching him ?
Not sure if i need and go create books or i can just put something inside of dead mech (or having needed amount of parts with me)
I'm getting a problem with the mod. Whenever I cast the Mantle spell on one of my Dwarven Centurions, but the camera is pointed at its feet. Once I attack with it as well, it will CTD. Does this mod conflict with anything?
did this fix the camera at feet location issue? same happening to me but no crash... pls help, mod is the coolest with that alone (any CK/xEdit advice welcomed)
The mod is amazing, I tried another Dwemer mod that I won't name and while it did have the Automata constructing aspect and what have you, that mod's other features just sort of weirded me out. This mod may as well have cured my depression.
Small issue. Almost every automaton that isn't a spider seems to randomly stop working during combat. I'll be fighting some falmer and my sphere will go in for the hit. And normally, it hits, but after a little more fighting, the animations seem to break. The sphere's wheels no longer move and it just refuses to attack anything (It will, however, still hover around enemies and simply watch itself get stabbed until it eventually dies and I have to repair it.. sigh.)
The same thing happens with the Legionaries and Centurions, their arms seemingly lock up for no reason after a couple of kills. This is not as surprising, considering the existence of the "Retard Centurion" glitch that has existed in Skyrim for ages, where hostile centurions just follow you around instead of killing you.
I've already seen a similar comment where it turned out to be an animation bug that supposedly couldn't be worked out, but there's gotta be something I can do. It's not necessarily game breaking but its a headache to get the spheres and legionaries working again. Any ideas?
So I been looking up and down your page and watched every video i can find plus scrolled through each comment page yet there is nothing about " Repairing" Machines that have broke down or been killed. I go to loot the machine and it gives me an option to repair yet when I click it it says I don't have the right materials. Anyone know how?
For whatever reason, none of the constructs I create do anything. They just sit there in their idle animation. I have no idea as to why they do this. Edit: It started working right after I posted this comment, I still have no idea why it wasn't working.
96 comments
-Is this mod compatible with other mods that add perks to the Smithing tree?
Yes, but only the mod that loads last will show their perks on the tree. You may need to shuffle load order occasionally.
If you ask this question, you're blocked.
Not sure if i need and go create books or i can just put something inside of dead mech (or having needed amount of parts with me)
Small issue.
Almost every automaton that isn't a spider seems to randomly stop working during combat. I'll be fighting some falmer and my sphere will go in for the hit. And normally, it hits, but after a little more fighting, the animations seem to break. The sphere's wheels no longer move and it just refuses to attack anything (It will, however, still hover around enemies and simply watch itself get stabbed until it eventually dies and I have to repair it.. sigh.)
The same thing happens with the Legionaries and Centurions, their arms seemingly lock up for no reason after a couple of kills. This is not as surprising, considering the existence of the "Retard Centurion" glitch that has existed in Skyrim for ages, where hostile centurions just follow you around instead of killing you.
I've already seen a similar comment where it turned out to be an animation bug that supposedly couldn't be worked out, but there's gotta be something I can do. It's not necessarily game breaking but its a headache to get the spheres and legionaries working again. Any ideas?
Repairing" Machines that have broke down or been killed. I go to loot the machine and it gives me an option to repair yet when I click it it says I don't have the right materials. Anyone know how?
I have no idea as to why they do this. Edit: It started working right after I posted this comment, I still have no idea why it wasn't working.
Growl transfers all Magicka to stamina when transformed, so would that automatically remove the automata?
Edit: Here is the link for the crash fix monster race crash fix at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)