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lilycake

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lilycake

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About this mod

Enhances and diversifies Dwemer dungeons with unique assets, improved clutter placement, new miscellaneous items, and more, giving each area a purpose to the long-lost Dwemer.

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My first major project, finally in a working state! This mod gives Dwemer dungeon interiors much needed diversity where you can feel that this used to be somewhere. Empty hallways are now lecture halls, the Falmer are much more fleshed out and the mindset of the Dwemer is fully realized in the structures they left behind. Not to mention it looks super cool.

Here's everything this mod does:
- Modifies and polishes these dungeon interiors and worlds: AlftandArkngthamzAvanchnzel*, BthardamzFahlbtharzIrkngthandKagrenzel*,  Kagrumez*, MzinchaleftMzulft*, NchardakRaldbthar, and Bthalft/The Aetherium Forge* (* items w/ asterisks have very minor or selective edits to increase compatibility with other mods. As you can see, Blackreach, Markarth, and the Forgotten Vale are left untouched, yay!)
- Adds new clutter to diversify the environment
- Adds new flora to areas such as Arkngthamz
- Gives falmer like, sooo much environmental storytelling. There is evidence of them cooking, hunting, gathering, worshipping, and socializing, as well as adapting to their harsh environment.
- Gives each dungeon unique and meaningful structures, leaving archaeological evidence for you to interact/roleplay with! There is intent in this, but it's for you to decide.
- Many, many secrets

Here are some specifics for the current update:
- New container: Small and Large Crates (variations of the Dwemer large and small chests)
- New ingredient: Dwemer Scraps
- New misc. items: Dwemer Measuring Compass, Dwemer Ruling Device
- New journal entry: Afflicted Alchemist's Journal
- New loading screens: Falmer03, Dwemer07
And this is just the start! Much, much more is planned, stay tuned.

All changes are Vanilla+, even if it's a lot! While many many places are edited, quest locations are edited extremely carefully for maximum compatibility and fewer bugs, although there will definitely be some. Specifically, entrance and exit elevators are untouched, and there are zero exterior edits! Zero! (Alftand is technically its own world, but it counts as a dungeon interior).

Made possible with assets from Incaendo - Banner Resources, Modder's Resource - Pillars, DuathfelTeam (UnimpressedPanda) - Duathfel Resource Pack, and of course, the amazing Dwemer High Furniture by Mentha, in combination with Bethesda's assets

Images use a variety of texture mods (NOT INCLUDED), but you should check these out! (All should be compatible)
Blackreach Improved
Deep Slumber - A Dwemer Bed Replacer
Dwemer Gate Reworked
Real Dwemer Pipes
Dwemer Elevator Lights
Crafting and Leveled List Integration for Eastern Dwemer Armour SE
Vicn's Dwemer Outfit - Morrowind Style Skypatched
Dangerous Dwemer Dungeon - New Trap Edition
Northeastern Dwemer - Dragonborn Dwemer Tileset in Mainland Skyrim
High Poly Mushrooms

That's it! We hope you enjoy :) - Dashie

Plans for the future:
- Proper quest integration and fixes
- Lighting tweaks
- More lore-building clutter, including books - What did they read? What did they eat? What did they spend their lives doing, exactly? I'd like not to answer these questions, but point into a direction for the player to figure it out. Having burned books, generic spell tomes, etc. isn't nearly as engaging for the player.
- More diversity between Solstheim and Skyrim Dwemer
- Clutter integration with quest mods such as Project AHO and Clockwork (and CC content, where applicable)
- Integration with item mods too! Including Aetherial Centurion Dwemer Weapons, Dwemer Tonal Weaponry, Whispers - Shouts Alternative, and larger weapon mods, so you can find them in dungeons instead of crafting them.
- Integration with magic mods for more variety
- Patches! Arrrrr
- Diverse loot, weapons, and armor
- Whatever is suggested, <3

The plan is to expand on the base game as much as possible, with patches coming later. The current plan for 1.2 is to add Dwemer Glass as a crafting item and properly add Dwemer books. Let us know if you'd like anything and we will add it :) the plan is for diversity, which includes your ideas.