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L3st4t

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L3st4t

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About this mod

23 models of Cudgels ( battle sticks) for Mage or Clerics gameplay or for players that want to try something different, every Cudgel is unique and will have buffs that can go from cut magic cost, increase magic damage or add a slight of defence ( Esp/esl flagged )

Requirements
Permissions and credits
ABOUT THIS MOD:

This mod add 23 unique models of Cudgels ( Battle sticks made of iron, steel, glass...ect .. ),
they will act like maces but with less power hit damage.
Most of these models have been recreated from scratch, others come from other base models ( see credits )
Every model have  different buffs ( mostly like enchantments ) but instead of dealing extra damage,
they will help you buffing your magic or your defence, you can use one or both buff ( 2 buffs per weapon )
These weapons are extremely good if you play a mage, battle mage or a cleric.
Buffs are only active when weapon is equiped.
Weapons are mostly balanced to be not so OP, so they can deal a great fisical damage and give you a small buff or
deal less damage and help you with a bigger buff.
Models come with unique names, most of them are funny and related to Skyrim lore.
Created an optional File for distribution, all mage types will get by chances a cudgel
( includes pyromancer, necromancer and mage bandit )
Cudgels can be purchased from Vendors
or create at forges under circumstances ( depending your enchanting level )
they can be tempered.
Cudgels cannot be disenchant, so they are just uniques in the world.
( one main reason, the buff is not a real enchantment so it cannot be learn from player and transfer to another weapon )
Tested on Lorerim and Nolvus


Buffs you may find:


increase fire, frost, shock damage by 10%,15% or 25%
Chaos damage by 25%
Increase healing by 30%

possibility get less  10%,20% and 40% incoming damage from spells or incoming damage ( only when blocking )
conjurations raising minions can last 50% longer

Compability:

- There should not be any trouble of compability since all files like textures and Meshes are separeted in unique folders.
Also assets in ESP have unique names.
- The mod is not compatible with any mod that change main player ( player 0000007 in creation kit ), patch is needed to make it works
an example is Skyrim Unbound that change player stats and power when starting a new game and may override my mod asset

FUTURE IMPROVEMENTS:

Working on magicka cost (tested but not working atm) 
incrementing armor rating buff, incrementi magicka buff
Creation and/or addition of new models and buffs 

CREDITS:
                                                                                                         Biggie_Boss for the idea of this mod
Takozawa for free use of his assets  mod
Dudeistpriest85 for free use of his assets mod
JZbai For free use assets of his mod
Kearsage for the permission of using his assets mod