Skyrim Special Edition
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mnikjom

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  1. mnikjom
    mnikjom
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    FINAL VERSION

    -1.2-

    ***

    Check out newest and supported version of the mod!

    HERE

    ***

    Compatible list:

    Spoiler:  
    Show

    Compatible || Semi-Compatible || Incompatible
     
    Grass mods
    Landscape Fixes For Grass Mods
    Darkburned Blade
    Dragons Keep SSE

  2. blo0d1k
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    in one of your posts you promised to combine all your mods into one, (do not consider it rude) and it was a long time ago, in the end you will do it =) ?
    1. mnikjom
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      Yes, but not now. I want to fix all my mods and then combine them in one file.
    2. blo0d1k
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      Thx a lot, I'll be waiting impatiently.
  3. marokay
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    Thanks for fixing your mod. Works perfectly now.
  4. chrisaldie
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    I've installed over 200 mods with vortex without any real problems.
    Only ones it wont install is this one and Hillgrunds tomb.
    Keeps saying "cant parse plugin".
    Any ideas why?
    1. mnikjom
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      No idea. Everything works for me (MO2.1)
    2. marokay
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      I use nexus mod manager and it works fine but strangely, look to my last post -- I am having LOOT issues with both of the same mods you are. LOOT runs and organizes the mods in a list, I hit apply, I close LOOT, and the mods esps become unchecked. I rechecked them and will recheck them every time I run LOOT but still that is very strange that you and I are having problems with the same two mods. I do not use vortex.
  5. marokay
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    I have this bizarre thing happening with LOOT that... when I run LOOT, and apply, and close, it causes Hillgrunds Tomb Reborn esp and Swindler's Den Reborn esp to both become unchecked in my plugins list. I've never seen that happen before. Is this normal?
    Wrye bash no problems... but LOOT unchecks them!
    all your other reborn mods are fine.
    Here is a picture of what LOOT thinks. LOOT thinks these esps should not be checked. Do you think that is acceptable?
    https://i.imgur.com/FQlVxW8.png
  6. deleted2770933
    deleted2770933
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    Isn't SWindler's Den supposed to be hidden, inconspicuous? This makes it rather the opposite, advertising their hideout to everyone! ;)
    1. mnikjom
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      Big banner in front of the cave also isn't a good idea, right? :D
      So some walls really don't change that much.
  7. yzerman19
    yzerman19
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    You need to make all your mods compatible...save on mod space for the users.
  8. artsensi
    artsensi
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    Cool, love your mods.
  9. KenzoKabuto
    KenzoKabuto
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    you know it's about time to consider a merged mod, right? >
  10. blafard
    blafard
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    yeahhhh, one more!!!! Thanks : )