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LencevioX

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lencevioX

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58 comments

  1. lencevioX
    lencevioX
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    Locked
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    I searching always for playtesters for two other not released mods, look at my profile for more info.
  2. avarath
    avarath
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    There is no sign to sell the shop... I saw your print but it is not in from of the shop.
    Is the placement incompatible with some grass mor or such? Will try figure out from my mods hehe.
    1. lencevioX
      lencevioX
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      Do you updatet? Because in version 1.0 the sign was missing.
  3. Silicats
    Silicats
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    Would it be possible to add a chest for the soul gem?
    1. lencevioX
      lencevioX
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      You can do it, me not because soulgems are used in the booksmith. Mostly i only try to find a use for objects which got none in my list. Also you can add the soulgems into the misc formlist. I would recommend to use formlist manipulator for that, because in future updates you had to do it again, but with fml it will always work
    2. lencevioX
      lencevioX
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      I will add soulgems into the formlist for miscselling next update :D, sry sometimes i dont think far enough(only how i want to play), so just wait for it 
  4. rgbiv
    rgbiv
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    Where are the purchase signs?  I've checked all the major cities and don't see anything.  It's listed as installer properly.
    1. lencevioX
      lencevioX
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      In front of the shop. On the local map you see where the shop is.
  5. CoraliousPrime
    CoraliousPrime
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    May I upload a patch that enables Tavern Music? May I also do the same for The Booksmith?
    1. lencevioX
      lencevioX
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      Sure you can as i said in permissions, patches are always allowed. The booksmith with tavern music? 
    2. CoraliousPrime
      CoraliousPrime
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      Your Booksmith mod has no music enabled inside, so it is silent. I would like to patch in music enabled. It doesn't have to be Tavern, it can be music you hear when inside a castle, like Dragonsreach.
    3. lencevioX
      lencevioX
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      I dont know if apocrypha has music, that would be nice, otherwise do what you want^^
    4. CoraliousPrime
      CoraliousPrime
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      I can do research. I'll get to it right now. Also the Shop music mod is up.
    5. lencevioX
      lencevioX
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      I made the apocrypha music in the booksmith, update will be today with the apocrypha design change Option. So you can do a music patch but then with some other music :)
    6. CoraliousPrime
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      Hahahaha! I just published it too! Okay okay nice work, I'll go ahead and post the Castle Track for those who don't want the eerie atmosphere.
    7. lencevioX
      lencevioX
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      Perfect :D
  6. MartinRequiem
    MartinRequiem
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    Not testing this yet, but tracking this :) 

    Hope to see it evolve into immersive NPC's entering your store etc (yes i read what you said about this in a comment from another user stating this)

    also hope it would work with items added by other mods etc. 

    ill keep my eye on this, running a shop and sell the spoils of those you robbed or killed sounds great! 
    (how does it handle stolen items anyways?)
    1. lencevioX
      lencevioX
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      Weapons are handled by keyword and gems too, for every other thing you need the formlists, i think you could sell stolen goods
      Npcs are a complicated thing with their ai packages...i am more a functions guy. If i would add npcs, they would only be asthetic and would do nothing.
    2. MartinRequiem
      MartinRequiem
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      awesome, well i decided to add the mod and check it out :)  thanks!
  7. rozebeanz
    rozebeanz
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    This is a really cool concept, thanks for doing this!
    Is it safe to install mid-save?
    1. lencevioX
      lencevioX
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      Sure i just added things into the skyrim not changed any vanilla things
    2. rozebeanz
      rozebeanz
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      Wonderful, thank you so much!

      On another note, I've noticed some clipping with Fabled Forests, and The Beauty of Skyrim; would you be alright if I made some patches for this mod?
    3. lencevioX
      lencevioX
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      Sure do it. 
  8. CoraliousPrime
    CoraliousPrime
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    Alright, a more immersive way of making money besides hoarding 500 enchanted daggers.
  9. DamBpoT6e33a6oT
    DamBpoT6e33a6oT
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    And what does SKSE64 Launcher have to do with it, what is it for? It won't work without it?
    1. lencevioX
      lencevioX
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      Because scripts use skse functions.
    2. DamBpoT6e33a6oT
      DamBpoT6e33a6oT
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      Yes, I understand, but what does this PARTICULAR launcher have to do with the REQUIREMENTS? I don't have anywhere near the files that the LAUNCHER provides, and my 500+ mods play without problems. I doubt that you have some special mod. Or are you saying that without this LAUNCHER, your 5-10 scripts will not work by running skse64_loader.exe?
    3. lencevioX
      lencevioX
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      its just without skse functions of the scripts will not work because the functions dont exist in vanilla. and its not a particular launcher its just skse you need.
    4. DamBpoT6e33a6oT
      DamBpoT6e33a6oT
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      You need to specify the requirements or supplement the description on this matter because this specifically indicated LAUNCHER is not 100% necessary to run this mod and some people, like me... are misled into downloading unnecessary files.
      By the way, have you done anything new with your BAR? If you have, then throw something new in private messages. I'm just about to switch to Skyrim and test the BAR.
    5. lencevioX
      lencevioX
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      Isnt skse skse launcher? You start game with skse or not? I do not understand.
    6. DamBpoT6e33a6oT
      DamBpoT6e33a6oT
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      The thing is that I launch via Wrye Bashe, which launches skse64_loader.exe and this is a necessary procedure for my mods. And the
      launcher from the requirements is provided as a separate game launcher
      for launching from anywhere on your device, and not separate skse files
      that need to be sent to the game folder. I think you get my drift.
    7. lencevioX
      lencevioX
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      Skse launcher is the only valueable thing he lets me choose if i type skse in in the requirements, there are skse icons, auto launcher but no skse only, so the launcher is what i need to choose.
    8. Akibaz
      Akibaz
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      Bro you did a whole lot of yapping for no reason, I feel sorry for the mod author having to deal with you.
    9. TheDarkDragon7
      TheDarkDragon7
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    10. AsaNoHikari0
      AsaNoHikari0
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      This looks interesting.  I'm looking forward to seeing how it develops!

      To crazy guy's point, I think this is probably the SKSE64 mod you want.  I'm not a mod author, so I have no idea how the req linking works though.
    11. DamBpoT6e33a6oT
      DamBpoT6e33a6oT
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      Judging by the way you answer there are 2 options, either GOOGLE translator is crazy or you are both with Akibaz. There is a third option - all of you together)))))
    12. Mjolner8873
      Mjolner8873
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      ---
    13. Mjolner8873
      Mjolner8873
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      @DamBpoT6e33a6oT if your using wrye bash and its launching via skse then what are you even talking about...skse is a requirement and you obviously have it so why are you making a big deal about nothing?
    14. lencevioX
      lencevioX
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      Stop that now. He was right it was misleading to another mod named skse launcher and it was wrong. I dont want any new comments to this topic please. Be nice together.
  10. CliffDeWiz
    CliffDeWiz
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    This mod is exactly the mod I've been waiting for. My Market Stall has always been super buggy for me, and I prefer the idea of a full shop instead of a stall. I'm looking forward to the alchemy add-on, and other things you have in *store*. 

    I'm sorry for that pun I just couldn't resist.
  11. northcom101
    northcom101
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    could i use this to sell my farms excess produce and or my homebrewed potions?
    1. lencevioX
      lencevioX
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      I dont know what you mean with the farm excess, but if theire miscitems you can add them to the miscformlist and theire get sold. For potions if they have the potion keyword i would recommed to wait a bit for the alchemist addon. Before i will make and release the other addon, so it will take some time for release.
    2. northcom101
      northcom101
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      thanks for the fast reply. by farm excess i mean that i have some homes with garden plots that i use to plant and grow various foods and have livestock like chickens and goats that produce milk and eggs ect. ive been looking for a mod just like this to make life as a farmer viable in skyrim lol
    3. lencevioX
      lencevioX
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      Yeah there is a mod which can do that greatly, but unfortunely the author has to do to much reallife atm. I just can tell you, you need to wait, i playtested the mod of that author and its what you want...sooo hopefully he decides to release it in the near future.
    4. lencevioX
      lencevioX
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      Or you tell me a mod youre using and i make a patch with a sellingchest or something but only for your personal use only and with dm. It wouldnt be so great i think just a chest which sells your goods at a fixed time. Another thing you could use would be the mod bagoftrash, you can adjust how many money you get out of it in percentage and just putting items in and get money out.
    5. northcom101
      northcom101
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      understood. can you please tell me the upcoming mod name or the authors name so i can find it when it releases?