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Smooth

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lSmoothl

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22 comments

  1. kelvinmann
    kelvinmann
    • member
    • 3 kudos
    hi do i need Animation Queue Fix or Paired Animation Improvements for this to work?
    since its kinda optional on the OAR page so i dont wanna install too much extra stuff
    thanks!
    1. JayJeffJackson
      JayJeffJackson
      • member
      • 2 kudos
      those 2 are a must on their own, imho
    2. nerad137
      nerad137
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      • 39 kudos
      They are just three small DLL files.  No ESP, no textures or meshes or HKX animation files.  The only thing they may contribute to (depending on who you ask) is the 2^9 or whatever it is max open file limit.  And if you are pushing that, the "too much extra stuff" ship sailed a long time ago.
    3. imsleepzy
      imsleepzy
      • member
      • 1 kudos
      You don't need both mods for this mod to function. also Animation Que mod has false log placement issue atm so i would wait for the update if i wanted to download it, it won't do any harm but just my personal opinion
  2. raincat08
    raincat08
    • member
    • 0 kudos
    I've tried every NPC block fix. I can confirm this one works. It reduces NPC blocking by about 50%
  3. nerad137
    nerad137
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    • 39 kudos
    Using OAR conditions in place of adding even more prehistoric papyrus scripts to the NPC AI is a really cool concept and has lots of potential.
  4. LeoneKingzz
    LeoneKingzz
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    • 175 kudos
    Many of the issues we face with NPCs being stuck, seems to stem from anims - specifically, anims not being replaced.

    It became more prominent as the average Skyrim player has more anims now, than 10 years ago.

    It great to see this mod, and I hope more will follow.
  5. SWGBeastFromTheEast
    SWGBeastFromTheEast
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    • 29 kudos
    Now all we need is sheath/unsheath loop fix.
  6. LegalizeSkooma20
    LegalizeSkooma20
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    • 1 kudos
    What combat mod is featured in this?
  7. MoonStarfall
    MoonStarfall
    • member
    • 8 kudos
    THE GOAT this has always been the main issue I couldn't fix when it comes to combat. Finally a fix!
  8. tv54992
    tv54992
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    • 59 kudos
    Thanks for the awesome mod. Works as intended. 
  9. CheeseforEveryone69
    CheeseforEveryone69
    • premium
    • 1 kudos
    Cool, thanks! I have a similar issue I want to address. Followers that have a staff equipped and get KO'd end up with an endless blocking problem. When they get up, they'll be blocking with the staff and another weapon, while slowly tip toeing to the enemy. I alleviate this by giving the follower a 2 handed weapon, and while they still block infinitely, it eventually goes back to normal. Would you also have anything for a follower stuck in sneak mode? Serana being the biggest culprit XD
  10. ValentineHellsing
    ValentineHellsing
    • member
    • 21 kudos
    Works great, thank you!