About this mod
This mod adds some Warcraft Lich King/Death Knight inspired Spells to Skyrim Special Edition.
Check out the Description for more Info!
- Permissions and credits
- Changelogs
- Donations
Since I mostly play Death Knight-ish characters whenever necromancy is a possibility in RPGs I decided to create my own modded spells taking Warcraft's third generation Death Knight abilities and spells as inspiration.
Before getting into the spells I GREATLY RECOMMEND this Frost FX Overhaul.
If you want your summoned Undead to actually rise from the ground you should get this.
And lastly if you need Death Knight-ish armor try this or this.
Description:
Adds some new Lich King/Death Knight inspired Spells to the game.
What's new?:
I added some new spells, changed some others, removed Icy Grave until I can fix it to not kill the player and fixed some bugs and abilities that didn't work as they should. I also moved the urn containing the heart and books to the right of the brazier in Windhelm to avoid compatibility issues.
The mod is now also flagged as an esl!
The Spells:
- Death Coil:
Blast your enemies with shadow damage and inflict a "withering" status on them which deals additional shadow- and magicka damage over time.
Does more damage if the enemy is affected by "frost fever".
- Defile Corpse:
Deny your enemies the mercy of death by turning their corpse into either a Ghoul Servant if they are a male humanoid (Nord, Redguard, Imperial or Breton) ,
a Banshee Servant if they are a female elf (high-, dark- or wood elves will count. Orcs just didn't fit with the Warcraft lore and there aren't any female snow elves in Vanilla as far as I know)
or an Undead Dragon Servant if they are a Dragon.
READ:
THE SCRIPT USES THE DISABLE COMMAND TO MAKE THE CORPSE DISAPPEAR SO NPCS THAT CANT BE DISABLED (GUARDS FOR EXAMPLE) WONT DISAPPEAR WHEN USING THIS SPELL ON THEIR CORPSE. IT WILL STILL CREATE THE NEW SERVANT THOUGH. THIS MEANS YOU COULD CREATE AN ARMY FROM JUST 1 GUARD CORPSE. THIS IS OBVIOUSLY NOT INTENDED BUT I DIDN'T WANT TO EDIT VANILLA RECORDS.
- Army of the Dead:
Summons a small legion of Skeletons and Ghouls to fight for you for 30 seconds.
Can cast multiple times to summon larger armies.
- Master of the Undead:
Eating the frozen heart gives you this hidden ability which will allow you to automatically summon 3 Skeleton Archers whenever combat starts.
These are fairly weak and are meant to distract your enemies.
You also get a lesser power called "Merciful Master" which will allow you to deactivate and/or reactivate this ability.
- Raise Army:
Raises all corpses around you no matter their prowess in life (in death everybody is the same...) but only for 60 seconds. Conjuration Perks will apply.
Does not work on Dragons or mechanical enemies.
Basically the ritual stone as a lesser power, tweaked stats, changed visual- and sound FX.
[THE OPTIONAL FILE MAKES THIS SPELL LAST FOREVER]
- Remorseless Winter:
Conjures a Snowstorm ;at your current location during casting, which damages, slows, and depending on your Destruction Perks might paralyze your enemies.
Does more damage if the enemy is affected by "frost fever" or "withering".
Basically the Blizzard spell but one-handed, tweaked stats, removed selfdamage for you aswell as your followers, removed camera shake and generally a "calmer" version of Blizzard FX-wise.
- Asphyxiate:
Cut off your enemies air supply by lifting them into the air, incapacitating them, and slowly choking them to death. Destruction Perks will apply here as well.
Only beings that actually breathe will be affected by the damage per second. Undead for example will only suffer havoc damage if you throw them around.
Basically the Vampire Lord grab with tweaked stats, changed visual- and sound FX.
- Raise Skeleton:
Raises a Skeleton Minion that will serve you until dead or sacrificed/dismissed.
If you have the Twin Souls Perk you will summon an additional Mage Skeleton.
These minions are equipped with rune weapons which will weaken the enemies' damage- as well as magic resistance for 15 seconds and this effect stacks.
The standard skeleton minion with the battle axe has a stronger version of this enchantment.
To make up for that; the skeleton mage will summon its own 2 basic skeletons and infect your enemies with "frost fever" and/or "wither" so that your own spells will deal more damage to them.
The Skeleton minions count towards the summon limit.
- Death Pact:
Sacrifice your Minions to restore your health. You don’t actually have to hit your minions with this. It has a huge area so no matter where you throw this spell, your minions will be sacrificed and you will get your health back. Works ONLY on your Skeleton minions summoned with "Raise Dead" and "Defile Corpse" minions.
- Howling Blast:
A mid-range gust of ice and snow that inflicts "frost fever" on your enemy and others in close proximity.
"Frost fever" will deal additional Frost Damage over time.
Does more damage if the enemy is "withering".
- Anti-Magic Shell:
90% Chance to absorb Spells and Dragon Breaths and restore your own Magicka for a few seconds.
- Control Undead:
Force target Undead to temporarily fight for you.
- Summon Deathcharger:
Summons an undead Deathcharger mount.
Counts towards summon limit.
- Summon Frostwyrm:
Conjures an undead Frostwyrm at the location on the ground you're pointing at.
IMPORTANT: MAKE SURE THERE'S ENOUGH SPACE ON THE GROUND WHERE YOU'RE SUMMONING OR THE SPELL WONT TRIGGER!
Basically a Frostdragon with custom meshes, textures, tweaked stats and a tweaked Frost shout.
Counts towards summon limit.
- Command Frostwyrm:
Forces any summoned Frostwyrm of yours to allow you to ride them into battle.
Has huge range and doesn't need to be aimed at the Frostwyrm.
- Dismiss Minions:
Dismisses any of your minions regardless of where they are in the world.
THE STATUS EFFECTS:
They last 15 seconds each.
They do a small amount of damage on their own but will become deadly when stacked or used in combination with other spells/attacks.
Enemies affected by "withering" or "frost fever" take more physical damage by the player.
They also take more damage by Howling Blast, Death Coil, Remorseless Winter and some minion attacks.
If an enemy is affected by both, they will take even more damage.
THIS DIDN'T WORK CORRECTLY IN THE OLD MOD BUT IT SURE DOES NOW :D
Where to get the Spells:
As you enter Windhelm through the main gate, check out the brazier infront of the inn.
You will find an Ancient Urn to the right of it containing the Spelltomes/Consumable.
Install:
-Either through NMM,MO2 or Vortex or whatever Mod program you're using.
or manually by dragging the file contents to your Skyrim/data directory
Uninstall:
-simply deactivate/uninstall in your Mod program
or manually by deleting the files associated with this mod in your Skyrim/data directory
AS WITH ALL MODS CONTAINING SCRIPTS I WOULD NOT RECOMMEND UNINSTALLING MID-PLAYTHROUGH.
(If you do though, make sure to clean your save with Resaver)
Compatibility:
Should be compatible with pretty much anything
If not just let me know and I'll see what I can do!
The spells all benefit from Ordinator and its perks where possible.