About this mod
A bunch of Restoration spells that restore Stamina. What did you expect? Distribution is done via SkyPatcher. Designed to complement Mysticism magic overhaul.
- Requirements
- Permissions and credits
- Changelogs
You may be thinking: "Why in Oblivion did you make this mod? Doesn't Respite perk do exactly that?". And while you are absolutely right, I wouldn't have made this spell pack without a reason. Consider the following:
- Stamina spells allow you to restore Stamina right out of the gate, without any perk investments.
- Stamina scrolls give non-magic characters an option to restore their Stamina that isn't chugging bottles of green juice.
- Stamina spells cost ~25% less Magicka compared to their healing counterparts, allowing you to save Magicka when restoring Health isn't needed.
- Redundancy gives you more options for build-crafting and roleplaying.
- Stamina spells have a warm, orange tint that gives off a homey feeling.
Convinced? Then allow me to describe what these Stamina spells do.
Spells
(And also scrolls for fire and forget spells.)
Novice:
- Rejuvenation - Restores 10 Stamina per second.
Apprentice:
- Fast Rejuvenation - Restores 20 Stamina per second.
- Refresh - Restores 40 Stamina.
- Vigor - Restores 2 Stamina per second for 120 seconds.
- Rejuvenating Hands - Restores 20 Stamina per second to living targets.
- Refresh Other - Restores 40 Stamina to living targets.
- Envigorate Other - Restores 2 Stamina per second for 120 seconds to living targets.
Adept:
- Greater Rejuvenation - Restores 30 Stamina per second.
- Greater Refresh - Restores 60 Stamina.
- Greater Vigor - Restores 3 Stamina per second for 120 seconds.
- Endurance - Your Stamina is increased by 40 for 120 seconds.
- Strengthen Other - Increases Stamina of living targets by 40 for 120 seconds.
Expert:
- Revitalization - Restores 40 Stamina per second to yourself and living allies in a small radius.
- Hearth Rest - Restores 80 Stamina to yourself and living allies in a small radius.
- Energize - Restores 4 Stamina per second for 120 seconds to yourself and living allies in a small radius.
Master:
- Grace of Kyne - Restores 50 Stamina per second to yourself and living allies in a large radius.
- Strength of Tsun - Restores 100 Stamina to yourself and living allies in a large radius.
- Spirit of Shor - Restores 5 Stamina per second for 120 seconds to yourself and living allies in a large radius.
- Fortitude of Ysmir - Increases Stamina of yourself and living allies in a large radius by 80 for 120 seconds.
Requirements
- SkyPatcher - hard requirement. Spell tomes and scrolls won't appear in the world without it.
- KID - soft requirement. Makes regeneration and fortify effects dispellable by Dispel and Purge spells from Mysticism and Inconsequential Incantations respectively.
Compatibility
No vanilla records edited. Distribution to leveled lists is done via SkyPatcher.
Concentration and instant restore spells are classified as healing magic, thus they benefit from perks that affect Health restoration spells.
Adamant perk overhaul patch is provided in the optional files.
Credits
Mysticism by SimonMagus for restoration ritual casting art mesh.