About this mod
Overhauls Whiterun hold to be a high fantasy deciduous forest like the forests you find in the fable series.
- Permissions and credits
- Changelogs
I was really missing the fable games atmosphere and I'd finally gotten bored of whiterun being just these open plains with nothing going on, so yeah I decided to do something about it.
This mod does not have LOD...yet(that *might* change)
This mod will come at a noticeable fps cost when in the whiterun hold area, you have been warned, I'm serious the performance cost is real, not JK's Markarth exterior levels but NOTICEABLE.
The Trees have all been placed in a manner I find aesthetically pleasing.
Known issues:
Sometimes creatures will run at the trees and kind of climb them.
Some ingredient spot *might* be impossible to reach from the tundra now, I placed 2k trees some isolated tundra cotton or fly agarics may have gotten a tree placed on them in spite of the care and attention I gave the mod while making.
Mod is esm flagged as in last minute editing I went over the reference limit for it to be tagged with esl, in the upload state of the mod it currently cannot be an esl tagged plugin, checked with wryebash and SSEedit alike, it's not possible so don't ask for esl version... You are however welcome to turn the mod into a proper full esl though.
Navmeshes were not touched nor were any navcuts made, I did check the mod in SSEedit autoclean and 0 errors came up
Compatibility:
-Ryn's whiterun watchtower is fully compatible
-Fuzzbeed's giant camps are all compatible
Silent moons camp area is affected pretty densely but the ruins themselves are untouched
Anything touching Valtheim towers or fellglow keep will likely need a patch.
There will obviously be some major incompatibilities with most mods that affect things in whiterun hold, however YOU yes YOU are more than welcome to make patches for any mod you see that needs one for this mod.
Here's a video showing off the mod:
Credits:
All meshes have proper collision courtesy of sqice
Speaking of the assets for the mod they are based on the ones from the following authors:
-Analopeao96 for the forests of lorwyn
-T4gtr34um3r for some of the original tree assets(happy little trees)
-arthadion for some of the oak trees (Quercus nordica)
-markuskarttunen1 for tree assets with some oaks (subdivide and smooth)
-fxxkthisworld for some of tree meshes used(nature of the wildlands)