This page was last updated on 04 June 2025, 11:06AM
Changelogs
Version 1.1.0
Complete refactor of the source code to simplify the implementation of new features.
Implemented a proxy to secure calls to SKSE's TaskInterface, preventing asynchronous actions from executing after a quickload.
Developed an asynchronous resource loading algorithm to compensate for missing options in SKSE’s Messaging Interface (e.g. using the COC command from the main menu no longer blocks the mod from loading external APIs).
Created an API to apply the extended inertia algorithm to any type of object or actor.
Version 1.0.1
Minor adjustments to resolve isolated cases of crashes when changing cells during a fight or a few seconds after its end.