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HuoletonMieli

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HuoletonMieli

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9 comments

  1. Bandit1232
    Bandit1232
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    hey! love the house. just a heads up. i also have interesting npcs installed and carmella from that mod is in the cellar :D and she wont move lol. just wanted to let ya know. :) have a wonderful day! :)
    1. HuoletonMieli
      HuoletonMieli
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      Thank you! :)

      Hokay. It's amazing what you can find in the cellar, sometimes. XD Thanks for letting me know, but I can't really do anything, because after some searching I found out that this Carmella is a necromancer and hangs out at the altar that I repositioned. If you know how to move her in CK, maybe you could place her further away, at the altar? But then again, maybe you don't mind a necromancer in the cellar. 🤭

      You have a wonderful day, too. :)
  2. wopmind
    wopmind
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    When I installed it in the mod manager, I was told that if there is no [ccQDRSSE01-SurvivalMode.esl], it could cause a crash.
    Do you need the above?
    1. HuoletonMieli
      HuoletonMieli
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      I added the AE survival as a master so that I could put the "heat source" marker around the house and the forge. That is really all it is for. You don't need it and you wouldn't even need it on AE if you chose to play without the survival mode.

      But I don't know how the game reacts to a missing master. I have seen other mod authors tell people to just ignore it.

      If you would like to try and see what happens, make a save before playing with Sunny Cottage, go to your save folder and copy the save, put the copy somewhere safe and try to play the game with the mod. If nothing happens, it was safe. If you get a CTD, just get rid of the mod. That should fix it. If it doesn't, throw away the save you played on, and replace it with the clean copy you made before installing Sunny Cottage.

      I hope this helps. 
  3. kingofthelions
    kingofthelions
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    Wonderful House for my Hunter to live in the Woods
    Are the Storages in and around this House Safe?
    1. HuoletonMieli
      HuoletonMieli
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      How lovely! :)

      They should be. They are all labeled  "no reset zone" and the house requires a key to enter, so unles I have forgotten something, all your stuff should be safe inside. 
  4. Bacon6669
    Bacon6669
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    it looks amazing !!! is it compatible with frostfall ?
    1. HuoletonMieli
      HuoletonMieli
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      Thank you!  :D

      Sadly no, and I don't know how to make a patch. :( But technically the house is outside, so maybe it could be possible to make fire indoors? Not very immersive but possibly effective.
    2. Bacon6669
      Bacon6669
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      i will try that :) thank you