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Cizzy

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Cizzy414

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63 comments

  1. preyka
    preyka
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    And you patched it excessively, wow. High quality job!
  2. emperor6928
    emperor6928
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    CACO patch please! I want to use this in my game 🙂
  3. AnnoOctavia
    AnnoOctavia
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    Yummy! Thanks ❤️
  4. Morporum
    Morporum
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    Wonderful mod! Does anyone know if the mod Gourmet: A Cooking Overhaul will prevent making the new recipes?
    1. Cizzy414
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      Thank you! Based on other comments, I believe the answer to that is yes. However, I am going to look into making a patch for Gourmet here shortly. 
    2. Morporum
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      Thank you for this lovely addition to the game!
    3. Cizzy414
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      Oh absolutely! The Gourmet patches are posted, so now you should be able to cook the new food items. :)
    4. Morporum
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      Thank you so much! Can you advise where to acquire the recipes in order to unlock the new food items? Which merchants sell them?
    5. Cizzy414
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      You're welcome! Oh, hmm, I'm not sure. I don't use Gourmet myself, so I just made sure that the recipe records matched the format of those found in Gourmet and its patches. I assumed that given the correct keywords and conditions you would find them like all other Gourmet recipes. 
    6. Morporum
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      Ah, I understand. Thank you anyhow!

      The actual purchasable recipe items do not appear and so the new foods cannot be prepared at a cooking pot. Also, the foods themselves do not seem to be sold by innkeepers or food merchants. I think that patch may need to come from the author of Gourmet. I appreciate all your work on this great mod, and I am enjoying encountering the new items randomly as loot.

      I will follow up with the Gourmet mod author on the recipes. Thank you again!
  5. Squitchie
    Squitchie
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    Last Seed patch please, if you find time: https://www.nexusmods.com/skyrimspecialedition/mods/56393
    1. Cizzy414
      Cizzy414
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      Last Seed patches are posted. I don't personally use Last Seed, so let me know if anything isn't working. :)
    2. Squitchie
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      Thank you!
  6. Swordsvane
    Swordsvane
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    Hello!

    Absolutely love the mod. I selected the survival patch in the FOMOD, but the food still does not have restore hunger values. I pulled it up on sseedit and it doesn't show hunger values either. Am I missing something?

    Thanks again for the excellent, immersive mod!
    1. Cizzy414
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      Hi! 

      I'm glad you like it! To keep everything as compatible as possible I tried to do as many things as I could through Skypatcher ini files. The Survival Mode patch is one of the patches I was able to do entirely through Skypatcher. So you are correct, you would not see that reflected in the mod itself, but in the Skypatcher ini file. Do you have Skypatcher installed?
    2. Swordsvane
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      Ohhhh that makes sense.

      Yep! I have Skypatcher installed. Found the ini and it does have the hunger modifications listed there.

      I'll try again to see if I missed the hunger effect changing on the stamina bar. The item inventory descriptions in game don't mention hunger, but maybe it is still working?

      I'll try again lol

      Update: Skypatcher needed an update so that might have been it
    3. Cizzy414
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      Ah, got it! Let me know if it still isn't working for you and I can take a deeper dive into why once I'm at my computer.
    4. Cindermane
      Cindermane
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      Hi, I'm not the person you were replying to, but I have an up-to-date install of Skypatcher and I haven't seen hunger values show up in the item descriptions and the items don't restore hunger either. I just ate an oatmeal (with snowberries), and 3 sacks of various items from this mod and my hunger state didn't budge from "Peckish". I am using Survival Mode Improved for my survival mod. I have other Skypatcher-based mods installed that work so I know Skypatcher itself is working too.

      Thanks for the excellent mod as well. I saw that it supported EAS and grabbed it immediately.
    5. Cizzy414
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      Hi, well darn. Not sure why that's happening. I'll take a look now. Thank you for letting me know!

      You're welcome! I use EAS myself, so I knew I had to make the patches. A bit of a pain but worth it. 

      EDIT: I double checked the ini file and it should be distributing the magic effects correctly. I'm not sure how much you normally have to eat to change the hunger rating when using survival mode, but the intention is for the sacks of ingredients and the sour cream to restore a very small amount of hunger, vassgraut will restore a medium amount of hunger, and all other food items will restore a large amount of hunger.
    6. Cindermane
      Cindermane
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      Hi again, I modified the plugin in xEdit in an attempt to directly add the hunger restoration magic effect to the ingestibles and was hit by the  "cannot be mapped to file fileid" error. I had to add Update.esm and the SurvivalMode.esl as masters to the plugin before it would allow me to add the hunger effects. I followed the Skypatcher file and added the intended hunger restoration value to each item.

      I'm ingame now and I can see the hunger restoration values. I ate one of the Oatmeal items while I was at "Peckish" level hunger and was able to improve to "Fed". I know nothing about Skypatcher so I am not sure if this information helps you at all, but at least I was able to add the hunger restoration effects by editing the plugin directly.
    7. Cizzy414
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      Hmmmmmm that gives me an idea. Let me try something.

      EDIT: I updated the Survival Mode patch ini. I'm wondering if I needed to reference the Update.esm instead of the ccQDRSSE001-SurvivalMode.esl itself. Perhaps the magic effects were injected into the Update.esm. That's my theory right now anyway. Let me know if it still isn't working. Darn thing. Thank you for being patient and for your help! I don't use Survival Mode so I appreciate it. 
    8. Cindermane
      Cindermane
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      Looks good! I was able to see the hunger values when checking all the items from this mod using AddItemMenu. Thanks very much for the update!
    9. Cizzy414
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      Awesome! Thank you for letting me know! And absolutely! :)
  7. OniBank
    OniBank
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    oooh this is awesome! I can't wait to see what you make next! Perhaps the ES official cookbooks 1 and 2?
    1. Cizzy414
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      Not sure how I missed your comment before, so I'm sorry for the delay in my response!

      Thank you! Ahahaha that would be ambious, but a great idea!
    2. OniBank
      OniBank
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      I'd be happy to help with ideas and recipe balancing. I can't code but I'm great as an idea guy and editor! also would it be possible to make a patch for spid that distributes the stuff into the vendors? skypatcher just crashes my game for some reason.
    3. Cizzy414
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      Have you updated Skypatcher to the lastest version? There was a version or two awhile back that also crashed my game, but I haven't had that issue with the lastest few versions.
  8. enchongerz
    enchongerz
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    gourmet patch please
    1. hoangdai94
      hoangdai94
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      This
    2. Morporum
      Morporum
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      Seconded - really love the new food but want to be able to cook it and still keep my other favorite food mod. Is there a way anyone knows to add additional recipes to Gourmet? 
    3. Cizzy414
      Cizzy414
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      Oh sure! I don't use Gourmet myself, but I'm sure I can make a patch for it. Let me see what I can do. 
    4. Cizzy414
      Cizzy414
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      Gourmet patches are posted. I don't personally use Gourmet, so let me know if anything is wonky. :)
    5. hoangdai94
      hoangdai94
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      @Cizzy414 Thanks for your quick support my friend, but I still have another request if you don't mind: Could you plz make an optional SPID based file that distribute your yummy new foods to the inventory of humanoid NPC beside innkeeper(like bandit for example ?)
    6. Cizzy414
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      Sure, I can put something like that together. 

      EDIT: The main level list ini already does this! I just double checked, because that was my original intention is to fully integrate these items into Skyrim. :) I might update the description page to be more clear. Although it is technically correct, it is not a completely accurate depiction of the level list ini that I wrote. So to clarify, the level lists that I added the food items to, specifically LItemFoodInnCommon10 [LVLI:0010E0E1] and LItemFoodInnCommon [LVLI:00098E5F], are referenced in other level lists. For example, LItemFoodInnCommon10 [LVLI:0010E0E1] is a part of LootSilverHandRandom, LootBanditRandom, and a whole list of other level lists. As a result, there is a chance that the new food items will be found on NPCs and not just at inns. 

      Hopefully that makes sense. But long story short, the main mod already accomplishes your request. :) I just wanted to double check that I integrated everything as I intended and if not, edited the original level list ini or make the SPID ini you requested. 
  9. Alvrun
    Alvrun
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    Looks great, looking forward to using it ^_^ Presumably if I wanted the Sack of Oats item to be more plentiful in vendors, I would just edit the ini? I imagine changing one of the 1s next to the FE004801 items in the lists? If you point me in the right direction I can handle it myself :3
    1. Cizzy414
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      Yes, that's correct! So for example, you can change Medieval Norwegian Food Additions.esp|FE004801~1~1 to Medieval Norwegian Food Additions.esp|FE004801~1~2, which changes the count added to the level list from 1 to 2. This edit won't change the chance of oats appearing at vendors, but it will increase the quantity of oats the vendor has when they do have them. Hopefully that makes sense. Additionally, you should be finding ingredients when you search in barrels and the like.

      I personally use Producers of Skyrim, which makes all of the farms additional vendors of food items, and those vendors have a high chance of having the sacks of ingredients and the sour cream just based on how that mod estblishes the farms level lists. 

      Let me know if that is confusing, or if I can help in any way. :) 
    2. Alvrun
      Alvrun
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      Sounds perfect, thank you :) I was finding them just fine at the farmers-turned-merchants via the CACO Farm Overhaul, but I like to buy bigger amounts and do a batch of cooking at once, so this will be exactly what I need. ^^
    3. Cizzy414
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      Oh perfect! Glad that helped. :)
  10. sahe
    sahe
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    i love this!!! and i especially love that you've included all these patches (tundra berries my beloved) - thank you so much!!! 🧡
    1. Cizzy414
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      Aw good, I'm glad! You're welcome! <3 The patches were a bit of a pain, but ultimately if I was going to make this mod, I really wanted to make it right, and it just wouldn't be without the patches. I'm glad they are appreciated :)