This is a port of my mod from the Legendary Edition of Skyrim (https://www.nexusmods.com/skyrim/mods/27575)
This mod adds already deceased Nord NPCs even before you start the game or will be dead regardless of player actions, Nord characters from past Elder Scrolls Games and new generic NPCs. This also changes existing NPCs from past elder scrolls games similar to their original appearance (Does not include Ysgramor, ONLY past elder scrolls NPCs have been changed)
If there are 'duplicate' NPCs added by other similar mods just disable them using console. This mod is more for the aesthetics side and has no scripts or quests etc.
I will be updating this overtime as I get requests
There were a lot of problems with the mod (scripts, optimized things etc), so I took it down in hopes to rebuild it it in the near future.Too be frank the project got way too large. I'll probably make it a much smaller mod in the end if I do remake it. My wife did take up the characters' name as she plays ESO long after I retired from modding (might be back at it soon though)
One of my first characters was called Svenja Snow-Song, she left Skaal village to find out what happened to her ancestor name-sake but got lost in the Jerral mountains and wandered into Skyrim.
Miraak's magic ment that no-one remembered her when she returned. Sad but the only way to headcanon playing as a Skaal with Dragonborn.
Wonderful mod, never leaves my load order. Would it be possible to have a version without Roggvir for compatability with About Roggvir...? That mod gives you the chance to save him before the execution.
To note: this mod adds quite a new generic "Sovngarde Heroe" NPCs. If you don't want those or they're giving you quite a bit of lag, you can use SSE Edit to remove them and then the cell edits to place them afterward, which should come up with "ERROR" once you've removed the NPCs themselves.
Are you sure Roggvir should be in Sovngarde ? Only nords who honorably died in combat are able to go there according to the lore, and Roggvir just tried to flee from his execution, there was no combat involved. Plus, if he had ended up in Sovngarde, he shouldn't be chilling in the main hall, but rather wandering outside, lost in the mists because of Alduin. (And seriously, do you really think he would have been able to beat Tsun in combat ? xD)
i think you're thinking of someone else, Roggvir is the guy who gets his head lopped off in solitude first time you visit, he dies honorably and was a guard, so likely saw a fair bit of combat.
Good idea with the wandering around mists, I may implement it one day but for now I aim to keep it as simple as just adding in NPCs.
NPCs who die during the game's events won't be touched. There's another mod that does this nicely: Afterlife for NPCs by 'powerofthree': https://www.nexusmods.com/skyrimspecialedition/mods/14076?tab=stats
Are Fjori and Holgeir in this mods or other draugr and dragon Priest personas? Or did get he nameless Dragonborn in Sovengarde a name or is the Ebenheart Warrior in Sovengarde after his lost duell?
Just wanted to say that this mods also adds a ton of unnamed 'Hero of Sovngarde' NPC's. That's not a bad thing, just that this mod adds many more npc's than what is stated in the dsecription. It also adds more named NPC's than stated in the description, around 25 in total. For myself, I decided to remove all unnamed NPC's and combine with this mod: https://www.nexusmods.com/skyrim/mods/53836
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This mod adds already deceased Nord NPCs even before you start the game or will be dead regardless of player actions, Nord characters from past Elder Scrolls Games and new generic NPCs. This also changes existing NPCs from past elder scrolls games similar to their original appearance (Does not include Ysgramor, ONLY past elder scrolls NPCs have been changed)
If there are 'duplicate' NPCs added by other similar mods just disable them using console. This mod is more for the aesthetics side and has no scripts or quests etc.
I will be updating this overtime as I get requests
Miraak's magic ment that no-one remembered her when she returned. Sad but the only way to headcanon playing as a Skaal with Dragonborn.
Lyris Titanborn.
But I still think he should be wandering outside because of the mists of Alduin.
NPCs who die during the game's events won't be touched. There's another mod that does this nicely: Afterlife for NPCs by 'powerofthree': https://www.nexusmods.com/skyrimspecialedition/mods/14076?tab=stats