Skyrim Special Edition

File information

Last updated

Original upload

Created by

Didact2805

Uploaded by

Didact2805

Virus scan

Safe to use

39 comments

  1. Didact2805
    Didact2805
    • supporter
    • 49 kudos
    Locked
    Sticky
    This is a port of my mod from the Legendary Edition of Skyrim (https://www.nexusmods.com/skyrim/mods/27575)

    This mod adds already deceased Nord NPCs even before you start the game or will be dead regardless of player actions, Nord characters from past Elder Scrolls Games and new generic NPCs. This also changes existing NPCs from past elder scrolls games similar to their original appearance (Does not include Ysgramor, ONLY past elder scrolls NPCs have been changed)

    If there are 'duplicate' NPCs added by other similar mods just disable them using console. This mod is more for the aesthetics side and has no scripts or quests etc.

    I will be updating this overtime as I get requests
  2. Stillsnow1234
    Stillsnow1234
    • member
    • 186 kudos
    I must ask. Is Arweden Gone for Good?
    1. Didact2805
      Didact2805
      • supporter
      • 49 kudos
      There were a lot of problems with the mod (scripts, optimized things etc), so I took it down in hopes to rebuild it it in the near future.Too be frank the project got way too large. I'll probably make it a much smaller mod in the end if I do remake it. My wife did take up the characters' name as she plays ESO long after I retired from modding (might be back at it soon though)
  3. DiscoInferno
    DiscoInferno
    • premium
    • 3 kudos
    One of my first characters was called Svenja Snow-Song, she left Skaal village to find out what happened to her ancestor name-sake but got lost in the Jerral mountains and wandered into Skyrim.

    Miraak's magic ment that no-one remembered her when she returned. Sad but the only way to headcanon playing as a Skaal with Dragonborn.
  4. GrumblingVomit
    GrumblingVomit
    • premium
    • 42 kudos
    Wonderful mod, never leaves my load order. Would it be possible to have a version without Roggvir for compatability with About Roggvir...? That mod gives you the chance to save him before the execution.
  5. ChefBarbie
    ChefBarbie
    • supporter
    • 20 kudos
    If you ever make additions to this mod ever again, here is one that should be considered: 

    Lyris Titanborn. 
  6. Brickon
    Brickon
    • member
    • 3 kudos
    To note: this mod adds quite a new generic "Sovngarde Heroe" NPCs. If you don't want those or they're giving you quite a bit of lag, you can use SSE Edit to remove them and then the cell edits to place them afterward, which should come up with "ERROR" once you've removed the NPCs themselves.
  7. shotgunBuckaneer
    shotgunBuckaneer
    • premium
    • 24 kudos
    I think there is one more noteworthy addition that could count - Lady Brisienna of the Blades, the only Nord NPC in Daggerfall.
  8. Sassy1999
    Sassy1999
    • member
    • 1 kudos
    why miraak? lmao
  9. TheRealGeneral
    TheRealGeneral
    • supporter
    • 13 kudos
    Would this happen to be compatible with Fjori and Holgeir in Savngarde ?
  10. HappyB3
    HappyB3
    • member
    • 5 kudos
    Are you sure Roggvir should be in Sovngarde ? Only nords who honorably died in combat are able to go there according to the lore, and Roggvir just tried to flee from his execution, there was no combat involved. Plus, if he had ended up in Sovngarde, he shouldn't be chilling in the main hall, but rather wandering outside, lost in the mists because of Alduin. (And seriously, do you really think he would have been able to beat Tsun in combat ? xD)
    1. Jimm607
      Jimm607
      • member
      • 16 kudos
      i think you're thinking of someone else, Roggvir is the guy who gets his head lopped off in solitude first time you visit, he dies honorably and was a guard, so likely saw a fair bit of combat.
    2. HappyB3
      HappyB3
      • member
      • 5 kudos
      Hoooooooo, yeah you're right !!
      But I still think he should be wandering outside because of the mists of Alduin.
    3. Didact2805
      Didact2805
      • supporter
      • 49 kudos
      Good idea with the wandering around mists, I may implement it one day but for now I aim to keep it as simple as just adding in NPCs.

      NPCs who die during the game's events won't be touched. There's another mod that does this nicely: Afterlife for NPCs by 'powerofthree': https://www.nexusmods.com/skyrimspecialedition/mods/14076?tab=stats
    4. TheRealGeneral
      TheRealGeneral
      • supporter
      • 13 kudos
      That mod has been hidden for repairs since 2019
    5. Totbringer
      Totbringer
      • member
      • 1 kudos
      Are Fjori and Holgeir in this mods or other draugr and dragon Priest personas? Or did get he nameless Dragonborn in Sovengarde a name or is the Ebenheart Warrior in Sovengarde after his lost duell?
  11. bientje
    bientje
    • premium
    • 146 kudos
    Just wanted to say that this mods also adds a ton of unnamed 'Hero of Sovngarde' NPC's. That's not a bad thing, just that this mod adds many more npc's than what is stated in the dsecription. It also adds more named NPC's than stated in the description, around 25 in total. For myself, I decided to remove all unnamed NPC's and combine with this mod: https://www.nexusmods.com/skyrim/mods/53836