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Loere Dami

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loeredami

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About this mod

A combat mod that which goal it is to make skyrim's combat chaotic, yet still balanced.

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This mod introduces a chaotic combat system designed to make skyrim's combat a little more interesting, while also pairing well with other combat mods. 

NOTE: This mod is in development, expect more features and drastic changes in the future. Feel free to leave suggestions in the posts.
WARNING: You can get comboed to the ground for all of eternity, it's not my fault if you don't prepare for strong enemies, wear heavy armour, or make sure you heal up often and don't waste stamina.

Core Mechanics:
  • Force Determination:
    A "force" value is calculated using the formula:
    Force = (damage / (health + stamina + equipment weight + 1)) × multiplier
    This force value directly influences additional stamina and health damage, as well as knockback effects.
  • Knockback and Impact:
    If the calculated force exceeds a certain threshold, the target is knocked back using the in-game ragdoll physics (knockactoraway).The intensity of the knockback corresponds to the force applied, which also subtracts a proportional amount from the target’s health and stamina. 
PLANNED FEATURES SECTION
SPID Integrations for a perk that allows to shield against force using magicka, and other skill trees.

1. Impact Skill Tree – Amplify Knockback
  • Core Enhancements:
    • Increase the force of every hit, maximizing knockback distance.

2. Stability Skill Tree – Resist Knockback
  • Core Enhancements:
    • Boost internal defences that mitigate and absorb incoming knockback.
3. Overwhelm Skill Tree – Rewarding Combos
  • Core Enhancements:
    • Make attack combinations more rewarding by stacking damage multipliers and combo bonuses.
    • Encourage aggressive playstyles through enhanced synergy between successive strikes.

Custom Follower Integration
  • One Follower for each of the skill trees, to train you in a skill, and to show what a master in each tree can do.