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knightradiant2

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knightradiant2

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50 comments

  1. mallemok
    mallemok
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    Great immersive job. What's wrong with a good dick anyway :-) A phallus was in many ancient cultures a fertility symbol. Even with the romans it was used to avert evil. In some cultures it's still used as such, the lingam in hindoeism for instance ;-)
  2. Heisenberg747
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    i was thinking about downloading this mod, but then i read the bug report. i dont if that person is trolling or not, but i dont want to download a mod that puts dicks on rocks lol 
    1. knightradiant2
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      Ha, that bug report is what I get for playing pranks on other people lmao
      Not completely untrue, though. As I said in the description, they are real Scandinavian petroglyphs and they did enjoy making their human figures look this way. Totally up to you if that's more than you'd like. 

    2. Heisenberg747
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      cant say i blame you for what ancient Scandinavians drew, people were a lot weirder back then lol 
  3. Daelyn
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    Q: Why are they not painted?
    A: Because petroglyphs are carved into stone.

    Actually you can use paint. They showed that on Ancient Apocalpyse season 2 on Netflix. 

    From Grok:

    "The process of creating painted petroglyphs (often called pictographs) and "sealing" them into rock surfaces, as you might have seen in Ancient Apocalypse Season 2, involves ancient techniques that leveraged natural materials and environmental factors to ensure durability. While the show may emphasize the mystery, the methods are grounded in practical knowledge of pigments, binders, and rock chemistry."

    1. knightradiant2
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      I am by no means an expert, but the only Scandinavian rock art that was painted was in the arctic north (which would make them not petroglyphs as "petroglyph" means designs carved into stone). In the south, they were carved, picked, and scrapped using likely quartz (a tin alloy instrument may have been used in a few instances). If you see them today, some have been painted red to make them more visible to observers. The originals appeared more like silhouettes in the rock, which was what I was going for here.
  4. PopeSauce
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    LOVE this mod! So far only issue I've found is that the reflection the carvings have on water is a bright yellow, which could very well be a mod conflict on my end. Otherwise, endorsed!
  5. Arthenin
    Arthenin
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    Thank you! :)
  6. pocho12
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    OP: You might be interested in this article

    https://40rutas.blogspot.com/2016/02/los-petroglifos-del-cenajo-albacete-ii_16.html 
    1. knightradiant2
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      oh cool : )
  7. Alvrun
    Alvrun
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    <3 Really loving the mod, I've already seen some carvings out in the wild and they look great. I'm having a small issue; I noticed with this mod installed that the wolf den near Lakeview Manor became invisible, so I poked around for conflicts and all that. (Using the Majestic Mountains version with vanilla caves.) I'm sure I goofed somewhere, but the vanilla path seems to be landscape/rocks/animalden01, the mod's esp points to landscape/rocks/petroglyphs/rockanimalden01 in xedit, but my install has landscape/rocks/rockanimalden01 in the mod folder. My brain has pretty much checked out this weekend, so I'd be grateful if you could point out where I went wrong. I checked with multiple installs/load orders/saves so I'm sure I'm missing something. ^^;;; Thanks again, it's little things like this mod that really makes skyrim special after all this time.
    1. knightradiant2
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      OOF Yeah, I set that one up wrong. I'll fix the file paths.
    2. Alvrun
      Alvrun
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      Thank you so much for the update and swift reply :)
    3. Blackread
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      I tried to point out this issue in my comment on the day of the release but I probably didn't communicate it clearly enough.
    4. knightradiant2
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      I'm also a dumbass so that's on me too.
  8. Pixellz
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    What option in the FOMOD i choose if using Atlantean Landscape?

    I'm not using MM or ERM.

    Should i select Vanilla instead?
    1. Bectile
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      I use Atlantean and I chose ERM with complex parallax, since Wizkid based his meshes on ERM. Looks great!
    2. Pixellz
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      Not exactly true.

      wizkid's words on the mod description page:

      Not compatible with ERM, Atlantean uses its models, fixed and adjusted to work with the complex material and with the peculiar characteristics of the mod. With Atlantean you absolutely do not need ERM, using ERM with Atlantean means completely destroying fixes and aesthetic appearance and its main feature, the perfect blending.
    3. Bectile
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      Ah, sorry. All over the place today. I apologize.  Haven't noticed any issues but obviously there could be ones that I haven't seen yet.
    4. Bectile
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      I compared the nifs for the rocks provided by this mod and Atlantean, and I do think the vanilla choice matches the vertex counts and properties the closest. Visually I'm not sure you'd even see a difference in game; rockanimalden01 might have slightly less rock ground texture blending against the inside wall, and rockcliff02 might have slightly less blending of the rocks texture on top of it.. but it's not terrible.  Atlantean doesn't cover caves so no worries there.  Hope this helps!
  9. krasnal47
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    My my, been waiting for mod like this since release
  10. FriskTemmie
    FriskTemmie
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    not sure how I ended up here, but can someone remind me to download this once it gets updated? Thanks