If you're seeing an invisible hood it's because your bodyslide settings are not setup correctly.
The hood is invisible because you did not build the meshes in bodyslide or the meshes are not outputting to the right directory so the game can't find them.
Please review and follow the instructions carefully. View the screenshots to make sure your settings are the same as what I've shown.
Make sure your Game Data in the Settings menu is pointing to the data folder
Make sure you don't have anything else selected under "Advanced" (such as the output location)
If you're not sure where the meshes are going when you build them, just build one mesh and see what file path it gives you
If using MO2, you should be able to find output files in your overwrite\meshes folder
I've given all the help I can. If the hood is invisible, it's an issue on your end with bodyslide.
If you search through the comments you're having the same issue as others who did not set up bodyslide correctly.
Please review the screenshots carefully and make sure your settings are exactly the same. Make sure the Game Path in the Bodyslide Settings are pointing to the game's data folder. Make sure you do not having anything set up in the Advanced > Output settings.
This is 100% a bodyslide issue. You never built the hood mesh that this mod uses, so it's not appearing. You need to figure out the bodyslide and build the meshes correctly and it will work.
Not sure what I'm doing wrong but I followed everything to a T. Even uninstalled and redownloaded everything. The hood isn't loading the chest area or the sleeves, only the hood and wrists. And I'm choosing the short skirt option in Bodyslide by selecting all the long options. In the preview it's showing the correct short skirt but in game its the long version. Any insight what I can do to fix this?
Yes, I've had multiple people with this issue. Its because your bodyslide settings are not setup correctly. It's placing the meshes somewhere else other than where they are supposed to go for them to appear in game.
Double check the screenshots from this mod that shows the setup. The game data and output should be pointing as shown in the screenshots (obviously use your path, not mine exactly, but make sure it follows the example). Make sure the output path in advanced is empty and the game data path is set correctly.
The meshes should end up in the overwrite folder (If you're using Lorerim / MO2).
To check where your meshes are going, build just the hood mesh (don't do a batch build). It should show you where the meshes are being placed.
Yes you are spot on! It was going into an old bodyslide folder I created to get nudity in LoreRim. I just created a Meshes folder in Overwrite and moved the armor folder into that (in case anyone else is having this exact problem). All is well now. Thank you Stokes52
Let me preface this with the fact that this will be my first time using bodyslide. I follow the instructions in the screenshots but when I put my directory for lorerim/stock game/data/ in bodyslide settings I can't select any outfit/body. I must be doing something wrong, please help.
I've noticed in the latest Lorerim versions that it has preselected the "unassigned" filter group. Check the search bar just to the left of the search bar where you search for the outfit name.
If there's any filter groups, clear them out.
Search again for the outfit and hopefully all the parts will appear.
Just checking... in the sceenshots you say select all short options if you want long, and all long options if you want short. Is that correct or typos?
Correct. When you're in bodyslide, open the "Preview" menu to see this in action.
For example, select the skirt mesh. The checkboxes "hide" that part of the mesh. The default mesh has both "long" and "short" skirts visible at the same time, effectively doubling up the mesh. If you check all of the "long skirt" checkboxes it's going to hide all of that so that only the short skirt meshes are left.
I also recommend hiding some of the HDT bits to improve fps since they are tiny and almost unnoticeable but can eat your fps.
Thanks for the swift reply. I ran the bodyslide and have started the game and loaded the armour in via the console. I was going to do the HDT bit you mentioned also - do I just run bodyslide again and repeat the same process as previous... check the boxes and hide the HDT bits and then batch build? When I go back in-game, will this be reflected in the armour I'm already wearing?
Yes, you'll need to go through each piece individual to check for HDT bits. Check them, build. Then go to the next armor piece and rebuild.
The changes will automatically apply to the armor you're already wearing, so if you don't like it you can rerun bodyslide and change again at any time.
The preview window will give you a good idea what you're losing (most of the HDT bits are super tiny, barely noticeable, but noticable to FPS).
With the Vampire immune to sun damage mod included with LoreRim, you can toggle the hood down and the game still considers you as wearing it. As a vampire you can rock the wizzy hair with your hood down and be The Daywalker. 😎 Now I need to pick the best looking shades to go with this...
Just curious but am I missing a step somewhere? When I use this patch and equip everything, the sleeves and torso of the hood part is gone, and only the hood is visible. It's probably error on my part, but just curious if anyone else experienced this?
I had someone else have this problem and for some reason reinstalling the mod fixed it for them.
It's essential that the mods are sorted in the right order when you build the bodyslide meshes, with my patch below and overwriting the original mod. Otherwise the meshes will not build properly.
It's also important to check that bodyslide is pointing to the right location. If there's no textures when you preview an outfit, that's a good indication that the file path is not set up in bodyslide. The screenshots should help.
I promise you, it's using 3BA, even though the patreon page just says "3BBB". It's literally the same. It links the 3BA mod by Acro as a requirement on the original patreon page: https://www.nexusmods.com/skyrimspecialedition/mods/30174
(make sure you download the 3BBB link, rather than the CBBE link if you want 3BA).
25 comments
The hood is invisible because you did not build the meshes in bodyslide or the meshes are not outputting to the right directory so the game can't find them.
Please review and follow the instructions carefully. View the screenshots to make sure your settings are the same as what I've shown.
I've given all the help I can. If the hood is invisible, it's an issue on your end with bodyslide.
then add the pieces.
But I have an issue that everything is showing up except the confessor hood/top jacket.
I'm missing something ? I tried without patching them and patching them in Bodyslide.
Thanks!
Please review the screenshots carefully and make sure your settings are exactly the same. Make sure the Game Path in the Bodyslide Settings are pointing to the game's data folder. Make sure you do not having anything set up in the Advanced > Output settings.
This is 100% a bodyslide issue. You never built the hood mesh that this mod uses, so it's not appearing. You need to figure out the bodyslide and build the meshes correctly and it will work.
Double check the screenshots from this mod that shows the setup. The game data and output should be pointing as shown in the screenshots (obviously use your path, not mine exactly, but make sure it follows the example). Make sure the output path in advanced is empty and the game data path is set correctly.
The meshes should end up in the overwrite folder (If you're using Lorerim / MO2).
To check where your meshes are going, build just the hood mesh (don't do a batch build). It should show you where the meshes are being placed.
If there's any filter groups, clear them out.
Search again for the outfit and hopefully all the parts will appear.
For example, select the skirt mesh. The checkboxes "hide" that part of the mesh. The default mesh has both "long" and "short" skirts visible at the same time, effectively doubling up the mesh. If you check all of the "long skirt" checkboxes it's going to hide all of that so that only the short skirt meshes are left.
I also recommend hiding some of the HDT bits to improve fps since they are tiny and almost unnoticeable but can eat your fps.
The changes will automatically apply to the armor you're already wearing, so if you don't like it you can rerun bodyslide and change again at any time.
The preview window will give you a good idea what you're losing (most of the HDT bits are super tiny, barely noticeable, but noticable to FPS).
As a vampire you can rock the wizzy hair with your hood down and be The Daywalker. 😎 Now I need to pick the best looking shades to go with this...
It's essential that the mods are sorted in the right order when you build the bodyslide meshes, with my patch below and overwriting the original mod. Otherwise the meshes will not build properly.
It's also important to check that bodyslide is pointing to the right location. If there's no textures when you preview an outfit, that's a good indication that the file path is not set up in bodyslide. The screenshots should help.
(lol)
(make sure you download the 3BBB link, rather than the CBBE link if you want 3BA).