From now on the Exterior Debris Only version wont be supported anymore. I've noticed issues with debris positioning using that version so better is to maintain the Debris Only version. Let me know if you notice incompatibilities with others mods.
Patch for Immersive Fallen Trees SSE updated. I've removed a stump in the river area between the Menhir stones and Riverwood because of incompatibility between positioning from Immersive Fallen Trees SSE and mesh from NOTWL.
Forest Fragments it's a standalone mod and changes debris types and locations, so I suggest referring to its compatibility section. About my Debris Only version I've mainly tested it with Immersive Fallen Trees SSE since I like using them together. I've decided to create an Exterior Debris Only version too so to have cities (only the closed ones) and inner location free for different overhouls. This is the version I'm using.
This is what I need!, is there no possibility to make it standalone? Ask permission, maybe the author will let you use his files, having the original is not a good idea because there are a lot of textures and meshes that will lie dead weight and take up unnecessary space.
L'idea in sè mi piace molto, avevo provato la versione con anche le piante che c'è nella descrizione, ma avevo notato che non funzionava benissimo in accoppiata con Ulvenwald (e che aveva anche delle texture/meshes mancanti che risultavano in alcuni oggetti invisibili; un treestump se non ricordo male). E in caso, è possibile compattare le FormIDs e flaggarla come ESL in modo safe?
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I use your mod with a different tree replacer.
I've noticed issues with debris positioning using that version so better is to maintain the Debris Only version.
Let me know if you notice incompatibilities with others mods.
About my Debris Only version I've mainly tested it with Immersive Fallen Trees SSE since I like using them together.
I've decided to create an Exterior Debris Only version too so to have cities (only the closed ones) and inner location free for different overhouls. This is the version I'm using.
Forest Fragments is nice but has unfixed issues with invisible objects that leads to some floating ivy and mushrooms.
I've been trying this mod (exteriors version) and so far no problems like that...looks like it works great
E in caso, è possibile compattare le FormIDs e flaggarla come ESL in modo safe?
Non può essere convertito in ESL perché il numero di record presenti supera il massimo consentito per quel tipo.