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JAMIEDOW99

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jamiedow99

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42 comments

  1. jamiedow99
    jamiedow99
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    Added an SMP version for the Outer and the Bag in ver.1.1
  2. spartanbn360
    spartanbn360
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    Do I need to disable the original esp, or should I keep it?
    1. jamiedow99
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      You need to keep the original plugin. My patch does not contain the choker, gloves or boots
  3. PogIsDog1
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    Don't wanna bother you too much but I could never figure out what issue I was having with the clipping. Even the belt clips into me haha

    Do you think it matters my configuration for 3BA? I think I mostly have CBPC affecting my physics so maybe that's causing me problems? May just have to start from scratch and undo my attempts to fix it.
    1. jamiedow99
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      Hmm, I let CBPC (v.1.6.4) handle all the 3BA physics bones with the firmest settings available, and apparently have no clipping issues. I doubt CBPC is the culprit ...🤨
    2. PogIsDog1
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      I think I'll just have to give up on this as much as I hate to say it... I don't know what's wrong. Nothing against your mod of course! It looked really nice and useful.
    3. jamiedow99
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      Maybe you could modularize the original armor by yourself. Outfit Studio and SSEEdit are all the tools you need
    4. PogIsDog1
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      Not a bad idea! Honestly really the only thing I want is the physics on the coat. It's gonna be my main outfit so seeing that move would be nice! The thought of my character being able to take off the coat in safe interiors/warm weather was just a nice bonus thought.

      I'll need to look up a tutorial. I don't know too much about bodyslide but I think I can figure it out!
    5. PogIsDog1
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      Hey, sorry to bother again but one question: could you refer me to any guide on how to add physics to the coat? It's my favorite thing about your mod.

      I assume I'd have to split the inner and outer as you did to not make the physics wonky which I can still learn to do.
    6. jamiedow99
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      I'm afraid I can't. I have zero experience in adding custom physics bones ...
      Sunny Break did the physics part, not I, actually
    7. PogIsDog1
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      Ahhh okay! Got it. Thanks for letting me know.
  4. ardorgodess
    ardorgodess
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    I can't thank you enough!! I'm so happy there's a version with the shorts detached, thank you, thank you, thank you
    1. jamiedow99
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      My pleasure! In fact, it took me only less than an hour in total to cook up this add-on😏
  5. rozebeanz
    rozebeanz
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    Love that you made this great outfit into a modular set, thank you for your work!
    Is this considered safe to install mid-playthrough?
    1. jamiedow99
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      Yup, I believe so
  6. PogIsDog1
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    Sadly I am struggling a lot. The outer's SMP is clipping with my character's butt and the bag so it hangs onto those two. Also for some reason the boots always clip into my character's body. She is rather small so I don't think it's a matter of her being too large
    1. jamiedow99
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      Do you have CBBE 3BA installed? This add-on is made for CBBE 3BA, and may not be compatible with CBBE. I forgot to include 3BA in the requirements list ...😅
    2. PogIsDog1
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      Yes! I do have 3ba. It's okay haha! Maybe something is wrong with my physics config...
    3. Magicelf244
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      Hi I am having the same issue, did you ever find out how to resolved it? I have CBBE 3BA installed as well, I think I have to fix it in body slider, but am at a lost on how to do that.  
    4. PogIsDog1
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      Hey! So i still am not able to use my pc yet but I think you and I will have to fix this the old fashioned way. That being using the bulge tool in outfit studio.

      Maybe we something wrong with our body collisions or something. Either way there's tutorials you can look at for the bulge tool which you basically use as a brush around the clipping parts of the outfit!
    5. jamiedow99
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      Is the situation the same with the original version?
    6. PogIsDog1
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      Nope! But I'd imagine it would be if it the original was modular.

      Its hard to tell what is really happening but don't feel too bad as it's not entirely uncommon or unique to this outfit. Coco assassin is a very popular outfit and it's mask clips with the head haha
    7. jamiedow99
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      Thanks for the additional info!
      My version has the same shape, bone weights, and physics settings as the original one. You may need to adjust its shape in Outfit Studio when combining it with other armor mods. I'd recommend creating new sliders for shape adjustment, so that you can keep the original mesh
    8. PogIsDog1
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      Thing is that even if I wear all the pieces from this mod it can still happen. The boots does not (which is expected since zaps and all) but i think I can just simply bulge tool the clipping with lower body and boom!
  7. chipy456
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    I've been trying to get the Attire Bag to work for SMP but it's still static. Am I missing something or is there not much physics applied on it? The rest work fine. Just not the bag.
    1. jamiedow99
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      The bag has five physics bones; you could check it in Outfit Studio, which are controlled by "main.xml" placed in the original "Meshes" folder. I have little knowledge of SMP, but the bag physics seems to be set "weak/modest", if that makes sense
    2. chipy456
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      Thank you for your insight. It does make sense.
  8. JayDaAnkleBiter
    JayDaAnkleBiter
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    hello again! would you be able to separate the hinterland ranger set into armour peices? if not thats okay!
    1. jamiedow99
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      Thanks for showing us another nice-looking armor! Looked in its File Contents, but it seems to be already separated into seven? parts ...
  9. DrKrentist
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    Is there a possibility of just making the inner top and shorts separate armor pieces?

    To me at least, it seems more logical to just have both as separate pieces, instead of having a "no shorts" version that you have to build in bodyslide.

    Regardless, It's still a brilliant mod. Thanks.
    1. jamiedow99
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      Thanks for your endorsement and suggestion!

      Actually, I thought of making the shorts into a separate armor piece, but noticed their model had no waistband or belt for holding them in position. You still could make them standalone using Outfit Studio and SSEEdit, but I'm not thinking of doing it myself ...😅
    2. DrKrentist
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      Ahh, makes sense. Well, it was worth asking anyways.
  10. JayDaAnkleBiter
    JayDaAnkleBiter
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    im begging. BEGGGINNGGG please can you do a version where the green shorts are also separated? PLEASE. the top would look GORGOUS with a skirt i have
    1. JayDaAnkleBiter
      JayDaAnkleBiter
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      also could you maybe separate the drifter armour?
    2. jamiedow99
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      Thanks for your request! Added an alternative slider set with no shorts in ver.1.1.1

      I'm not sure if I can modularize Drifter Armor, I don't have that mod. Maybe you could do it yourself, Outfit Studio and SSEEdit are all the tools you need😉
    3. JayDaAnkleBiter
      JayDaAnkleBiter
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      OMG TYYYY
    4. JayDaAnkleBiter
      JayDaAnkleBiter
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      hey so the separate shorts and top arent showing up in my game i want to be able to wear roamings shirt with duskrogues pants or the skirt i have am i doing somethingwrong?
    5. jamiedow99
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      You need to build the Inner mesh with the "Roaming Girl's Attire Inner No Shorts [3BA]" slider set in BodySlide
    6. JayDaAnkleBiter
      JayDaAnkleBiter
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      aye i fixed it i didnt see it before tyyy
  11. Kagutou
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    Think you could do this to Suna's "Girl's Travel Outfit" too? :o
    1. jamiedow99
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      Seems it's beyond my capabilities🤔 To separate its coat from the inner shirt, you may need to fill the mesh gaps in Blender and set up proper texture maps that are consistent with the existing ones ...
    2. Kagutou
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      Ah ok ;-;
  12. Jilvane
    Jilvane
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    Gosh darn it, I JUST ran bodyslide.
    Thanks tho! Hope we get SMP on this outfit soon too!
    Btw, what bodyslide is your character using? looks great
    1. jamiedow99
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      It's Type-2 of Elegant and Realistic CBBE 3BA - BodySlide Preset

      Thanks for your download!