Hazado did a great job making a patch that improves Hunterborn SE, called Hunterborn SE MCM. Hunterborn has been incorporated in Requiem v5 by various other compatibility patchers, but as far as I am aware, there is no patch for Requiem v6 and Hunterborn SE. This mod achieves that goal.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This mod does not add any new assets. It builds on the great work of the Requiem team and the people who worked on Hunterborn. Those mods are all still required: this is simply a compatch that harmonizes some differing values.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version alpha-001
Initial release!
Hunterborn and Requiem are two of my favorite mods.
This compatibility patch lets Hunterborn work properly with Requiem v6.
NOT SAVEGAME COMPATIBLE. YOU MUST START A NEW GAME.
This is still in alpha, so here is where we're at:
DOES:
Fix keywords, prices, Requiem-specific magic effects when certain foods are eaten, and so on.
Strip Vanilla's healing and such from eating food, using the Requiem method of needing to cook things instead.
Lets you play Hunterborn with Requiem 6.
DOES NOT (yet):
Add hunger-satisfying values to Hunterborn-specific foods, if you happen to be using Survival. e.g. Seared mammoth meat comes from Hunterborn but if you're playing in Survival, like me, it has no effects instead of restoring 100 Hunger or whatever would be a good value.
Have any content for Campfire / iNeed / CACO etc. I installed Hunterborn without any of those patches, because I don't use those mods (yet?), thus SSEEdit didn't evaluate those ESPs for conflicts with Requiem.
I'd love to get some feedback. Thank you for testing Alpha!