Skyrim Special Edition
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  1. saintcrazythefollower
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    • 114 posts
    • 8 kudos
    To those reading this, you don't know how badly you need this mod until you play with it for a while and then do a clean reinstall or watch someone else play without it. Bethesda, I love you, I'm sure you guys work very hard, but that spin is the stupidest animation ever conceived.
    1. Nexus751
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      • 16 posts
      • 0 kudos
      my qualm with bethesda is theyve been using the same game engine for like...20 years, saying ohhh we dont need to change it its still good many bugs, and so many silly animations we wish to god to fix. Therefore; people like these guys come in here and mod everything, because honestly, bethesda games really demand the most mods for an enjoyable experience -_-

      Not to mention the enemies and dungeons (vanilla) get boring after one playthrough because it all is the same, not enough variety

      And dear God....oblivion was the laziest....most buggy bethesda game ive ever could have in fact made the best game of the elderscrolls series...unfortunately they screwed it up

      these modders are what keeps bethesda games in business if you ask me, i specifically want these games to wait for the mods people make
    2. DarkDominion
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      • 7,462 posts
      • 181 kudos
      [...] theyve been using the same game engine for like...20 years, saying ohhh we dont need to change it its still good yet [...]
      Not true
  2. Cheezey2k
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    • 4 posts
    • 0 kudos
    came back to Skyrim recently and noticed that when my character dies, the body pauses for a split second and loses all momentum. I tried this out by using whirlwind shout off a cliff and type kill and my character would pause and lose momentum before dropping down. this only occurs when my character is moving.

    not really sure what's causing this. tried disabling both realistic ragdolls and force and no spinning death but the same thing occurs.
  3. SlyWolfe
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    • 2,678 posts
    • 31 kudos
    I uploaded a light plugin version here:

    This version will not take up a plugin slot
    Be sure not to install this on an existing save if you are already using the former version in-game! Light plugins aren't for replacing existing plugins - removing plugins from your load order mid-save will break things
    1. MelanthaRose
      • member
      • 36 posts
      • 0 kudos
      Thank you.
  4. PurdonMe
    • premium
    • 5 posts
    • 0 kudos
    I can't play Skyrim without this mod.
  5. jfjb2005
    • premium
    • 383 posts
    • 4 kudos
    I've been enjoying -- and endorsed -- your mod since last November.
    Don't know why I didn't see the MERGED version, trying it out tomorrow morning.
    Can't endorse twice, can I?
  6. BenofSkyrim
    • supporter
    • 320 posts
    • 6 kudos
    As with the Oldrim version, working great for me. Such a small change to the game but feels essential. Thanks very much! Endorsed.
  7. Kulharin
    • member
    • 7,622 posts
    • 77 kudos
    would the merged version be a problem if I use KS 2 random death animations feature?
  8. MarioMineZ
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    • 3 posts
    • 0 kudos
    Literally one of the most essential mods ever made.
  9. joebenz
    • member
    • 923 posts
    • 25 kudos
    I don't know what they were thinking when adding this animation. Probably the day they had one too many tequilas.
    1. axz2
      • supporter
      • 500 posts
      • 8 kudos
      It would be fine if it was only one possible animation out of several with a low chance of it happening, like 2 percent.
  10. Zahnrad
    • member
    • 645 posts
    • 0 kudos
    Is there any mods that do this job? Because I never see it happen in my game.
    Mods that have this innate*
    1. soso695
      • member
      • 130 posts
      • 13 kudos
      Realistic ragdoll and force maybe