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bluedanieru

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bluedanieru

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51 comments

  1. Slsher1528
    Slsher1528
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    Is there currently a mod that makes this compatible with Ordinator?
    1. Chilion
      Chilion
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      use the one by SimonMagnus616 since this one is most likely obsolete
    2. bluedanieru
      bluedanieru
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      More like "done." Not really sure why you'd suggest substituting one for the other since they are quite different, side from the name.
    3. Elforia
      Elforia
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      so is this compatible with Ordinator or not?
    4. c0c0c0
      c0c0c0
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      Old question but I used this alongside Ordinator for years. Not even sure what part would *not* be compatible.

      It's *still* my goto for smart souls functionality because of the SoulFire power.
    5. Sandcom
      Sandcom
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      It's completely compatible with Ordinator, there's literally no functional way they wouldn't be.
    6. Sandcom
      Sandcom
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      The question of if its compatible with ordinator is already ridiculous, the only way to not know that is if you're new to modding skyrim, which you should be figuring out the bare fundamentals of modding since that will answer your question inherently. You should never be lazy and refuse to learn how to mod and simply ask for others to tell you if you're doing it right or not.
  2. Sandcom
    Sandcom
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    As everyone else has said, underrated mod. Definitely a must have, very well implimented.
  3. Clevon
    Clevon
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    After several years, I'm preparing to play a new game. For me, Mysticism is a must-have. As far as conflicts go, that's never a real problem if you use "The Method" for conflict resolution (see xEdit discord). Though I play other games, I always come back to Skyrim. It's an old friend, as is Mysticism.
    1. sasan1dovahkiin
      sasan1dovahkiin
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      This is one of the most underrated mods
  4. sasan1dovahkiin
    sasan1dovahkiin
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    I wish someone would make a patch for Reliquary of Myth - Artifacts of Skyrim (Mace of Molag Bal enchantment bypasses this mod)
  5. GreenBanana1
    GreenBanana1
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    Soulfire does not show up inside the player's room in the College of Winterhold. Instead, Soul Scry shows up.
    1. c0c0c0
      c0c0c0
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      It's been a while, but I thought it was in Bleak Falls Barrow. You can add it via MCM if you think you've earned it, tho.
  6. GreenBanana1
    GreenBanana1
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    Is this compatible with GIST Soul Trap? I'm really only using this for Soulfire.
    1. c0c0c0
      c0c0c0
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      For whoever might come next (it's been a while), I use this instead of GIST.
  7. JayayePea
    JayayePea
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    Are there any other mods on the nexus that adds old skills and skill tree's from the older games? 
  8. hs0003
    hs0003
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    Hello, I've run into a little conflict with the mod and another one I'm using.

    In short, I play skyrim with a mod called Requiem, and in that you are capable of creating special tomato soul gems with the wabbajack, and I guess something in your soul harvester script doesn't like that. Is there any way to turn off that particular section of the mod? Cause you're probably not going to create a patch for a mod that isn't even officially out for SSE.
  9. SkidMcmarxx94
    SkidMcmarxx94
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    Soulscry is fully black for me. Not the colours advertised. I'm not really sure what's causing it?
  10. nickathon
    nickathon
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    There is a notification at the top left corner of the screen having to do with trapping souls, and I'm not sure why this mod is making it show up. I went through Mysticism in SSEEdit to see if I could figure it out, and found nothing.

    The notification is "[Character name] is trapping a [Size of soul] Soul, but has no [Size of soul] Soul Gems".

    Character name is just in place of whatever name I choose to use for that character, and size of soul is he type of soul gem, such as black, grand, greater, etc.
    So for example, I keep seeing a message popup that says something like:
    "Nickathon is trapping a Black Soul, but has no Black Soul Gems".

    When I turn off the soul trap notifications in the MCM, it does remove the standard soul trap message that says "No soul gem large enough" but it does not turn off this. If I keep the messages turned ON using the MCM, then I am just seeing the standard message PLUS this new notification that is popping up.

    When I remove Mysticism from my load order, this new notification no longer pops up and only the standard "No soul gem large enough" shows. This leads me to believe that this mod must be the culprit, since the message goes away entirely if this is not in my load order.

    Do you have any insight on this, bluedanieru?
    Any help would be greatly appreciated, because I love this mod but all of these notifications drive me crazy.

    I am using Apocalypse, so I'm not sure if that has something to do with it.
    1. bluedanieru
      bluedanieru
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      Per the readme, in the Soul Harvester section, that notification will show up from Conjuration level 20, as a warning when you are about to incorrectly fill a gem. There is currently no way to disable it.

      Note that it only shows when you're about to incorrectly fill a soul gem with a smaller soul than it can hold, which (hopefully) is a rare occurrence.

      Also note that you can get the message to go away by turning on Smart Souls from the MCM. It kinda sounds like you don't want to bother with Soul Trap stuff, so that would be my recommendation.

      I am planning a release of Mysticism:TLA soonish with some new Conjuration spells. Since you've brought this up, I'll also include a way to remove this message.
    2. Kulharin
      Kulharin
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      would that interfere with aquisitive soul gems?
    3. bluedanieru
      bluedanieru
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      You should definitely not be using this mod with Acquisitive Soul Gems.