Is there any way to get this working with Immersive Death Cycle? I'd love for the corpses to eventually transform into bones, rather than staying as regular bodies forever.
It should definitely be possible to add the magic effect from the UndeadFX addon to each NPC reference from the mod, but I suspect you'd have to use the Creation Kit. I'm sadly only familiar with basic SSEEdit patching, otherwise I'd do it myself.
Yes! I encountered the same problem. It introduces two things: Grass over the fertile soil mounds and a barrier to the cage where the blacksmithing stuff is. If this could be corrected, I would enjoy using the mod, again. :)
While I find the idea great, and it's obvious a lot of time and effort went into this mod. The execution still appears a bit unrealistic to me. So far, the battlefields I found all had dead of both sides, with their gear still present. Historically, after a skirmish or small battles, usually one side carried the field and chased the other side off. Afterward, the winner would care for their wounded, kill (or sometimes take prisoner) enemy wounded, strip dead enemies (and often enough their former comrades) of their valuables, including at least the better armor and weapons (loot was an important part of the pay ... or perhaps hazard bonus for actual fighting, as opposed to comparable save garrison duty) and bury/cremate (or sometimes cart away) at least their own dead. Yes, that makes for far less 'exiting' battlefields, but much more immersive/real looking ones. Right now, it looks more like there was a get-together of some soldiers that got struck down where they stood by some vengeful (D)Aedra. Not saying it never happened, that neither side had the remaining strength, or time, to do the things I mentioned above, it just was the exception, not the rule. It would also prevent the player to be able to loot stuff worth thousands of gold for very little effort.
hey man.You removed the ps4/5 version of this fantastic mod to later upload a reworked version.I see you did rework the mod but for PC;and completely forgot the ps4.We have your other mods,civil war refuges and checkpoints but I was left waiting for this one,my favorite.Is ther any hope for you to upload this on the console?Or at least the old version we used to have??If not,could you share the file so one of us can somehow salvage what works on the console ourselves with your permission?Let me know pls,this was one of my fav mods!
Are there any plans in the future for maybe a patch for Apachii's Divine Elegance Store? This mod and ADES are not completely incompatible, but the debris from this mod totally clips in and through the building.
158 comments
Grass over the fertile soil mounds and a barrier to the cage where the blacksmithing stuff is.
If this could be corrected, I would enjoy using the mod, again. :)
Good to hear the grass is from this mod. I assumed it was caused by my grass overhaul.