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thunderbotua

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About this mod

Modification allows apply some amount of damage on each melee hit PC receives.
The same amount of damage can be applied by shield bashes.

Blocking with shields retaliates weapon projectsiles and spells.

Permissions and credits
"Good defense is a good offense, am i right?" (c) no-name Riverwood guard.

It's a melee combat modification and is developed keeping in mind player enjoys close combat mechanics.

I tried to not use SKSE, the reason is to make this modification to be able installed on game consoles, so there are no so much ways how to make progression of new skill.

How this mod works:
  • each time PC receives melee hit it will retaliate back with a "small" amount of damage;
  • the same amount of damage can be applied with shield bashes.
  • blocking with shields allows retaliate weapon projectiles like arrows and bolts
  • with a shield enchantment blocking with shield also retaliates spells once per 3 seconds
  • successfull retaliation on blocking arrow/bolt or spell will be signaled with sound FX - like blocking of heavy steel sword

The main purpose

This modification is created to experience retaliation ability like in ARGP games (Grimdawn).

In Skyrim it can be considered as a main source of damage if you want a challenge and it is pretty doable on Adept difficulty right from an early game - you can finish main quest with it.

But the main purpose is to make some of annoying encounters more quicker, especially if you surrounded by few/several enemies with melee weapons.


How to make it work

Necklace enchantment


A new enchantment is appended to game and can be obtained from "Retaliation Necklace" item.
After you get this necklace, you may disenchant it and apply new stuff to any necklace you want.

Necklace is appended to ClothingNecklaceVendors list so you can try to grind "Radiant Raiment" in Solitude.
It's a low level item and can appear on low PC levels.
Any vendor who can sell enchanted necklaces should put this new item into items list time to time.

If you don't want to be mad and hit a vendor to reroll items, just use console:

> help retaliation 0

And append necklace item to player by ID you will see.
Or use a proper mod to spawn the item, no matter.

Shield enchantment

Pure retaliation character is also one who uses as much defense as possible.
So there is an enchantment for shields which allows retaliate arrows, bolts and projectile spells while you blocking with shield.

If an arrows/bolt hits shield, retaliation damage will be applied immediately.
The main issue is to block :) But if you have "Block arrows" perk i guess you know what to do.

Blocking spells is simple: if a spell hits you when you are blocking with shield, retaliation will be applied.
Although it will not be happening more than one time per 3 seconds to avoid ddesintegration of casters who uses concentration spells - there are 3 hits in second, let poor casters be alive a bit longer :)


This enchantment is appended to "Shield of Spell Retaliation", you may disenchant it and use on any other shields as you want.

Stamina cost

Every successufl retaliation damage of a spell or a weapon projectile decreases your stamina by 30 pts.
If you don't have this amount of stamina, retaliation will not trigger.
Consider it as PC needs to spend some extra efforts to apply range retaliation.

* But it will be enough to win even dragon fight if you only block it's breath every time.
Don't forget to spare stamina potions if you didn't invest enough points before.

Where to get

Both necklace and shield items can be found in one of tower of Bthardamz, just look around, it is outside of dungeon, you will find them pretty fast.

Followers

You may want to give a replica of this enchanted necklace to a follower.
It should work on it for any melee hits and bashing blows.
Magic effect script is designed to be used on any PC/NPC.

What hits can be retaliated

Only melee hits with vanilla melee weapons, it is obvious: you are hit, you strike back immediately.
Unarmed strikes which hit you are counted too, so creatures melee hits hits will be retaliated.
Because creatures has unarmed "paws", you know :)

Consider it as an energy shield which protects you.

Ranged attacks with bows, arbalets, staves or spells cannot be retaliated using necklace only.
You may want to use shield enchantment for this


How to make it fun

For my taste it is alredy fun and helps a lot in most of situations where PC could be overwhelmed by few bandits or tough local boss fight.

The extra fun is starting when you realize the potential of a damage you can do with retaliation.

You may look at the formula below and understand that armor rating and block skill level is your main friends now :)

Natural walkthrough without abusing enchanting/alchemy/smithing can help you make game easy and faster.

With a lot of work in professions you can make retaliation damage to be equal to legendary one hand ebony mace damage with One-Hand skill 100. Or even more, who knows.

If you interested, just try and make your own build, retaliation damage can complement:
  • sword & board tanks;
  • knights with a two-handed weapon;
  • combat mage (yes, because flesh spells provide armor rating)
  • assasins - enemies which are not dead after strike from behind blows can eliminate their small amount of hit points if will dare to chase you and try to hit

Nature of retaliation damage

Retaliation damage, triggered by incoming hits, is calculating by the following formula:

PC.ArmorRating * 0.1 * (1 + PC.BlockSkillValue * 0.01)

For example, lets assume PC has 300 armor rating and 34 Block skill level, therefore the dirty retaliation damage before all mitigations is:

300 * 0.1 * (1 + 34 * 0.01) = 30 * 1.34 = 40.2

This amount of damage is applying to melee attacker using it's armor mitigation.
The same is true for each retaliation damage applied with a shield bash.

How to make it huge you can guess :)

Meanwhile game difficulty is not counted in direct retaliation: to be honest i do not see any issue here, because it is not supposed to be a main source of damage anyway :)
Can do it, but there are so many mods which modify damage on different difficulties so it is hard to maintain.


This mod looks like...

Yeah, yeah.. i know, there can be something similar.
But i didn't find it :) 

So 've tried to create it by myself for my own experience.
This mod provided a lot of fun for me, so i hope it can bring a small amount of fun for you :)


Compatibility

Should be compatible with any mods which do not modify shield bash damage, otherwise you may experience abnormal numbers of damage you do not want to see :) 

Any mods which edit ClothingNecklace vendors list may be incompatible, but it is not verified.
Please let me know if necklace does not appear in shop's list, will try to append it by script, not by forms list modification.


Future updates

Since it is utility mod mostly and is designed for certain purposes, i do not see a lot of ways of how to develop it more.
Except maybe some requests from kind community.
If somebody wants to take the idea and reimplement or improve - you are free do this without any permissions.