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Hakim3i

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Hakim3i

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7 comments

  1. chimbellda
    chimbellda
    • supporter
    • 29 kudos
    My personal Quickloot IE patch for Activation Animations NG v2.3.2 (including the 2.3.3 update)

    https://drive.google.com/file/d/1RQQnqgzmZyyrLcaerIDvU3cm-X-VRqnC/view?usp=sharing

    From my testing, it seems to be working as intended.
  2. DDCrusader
    DDCrusader
    • premium
    • 33 kudos
    Script got updated from main mod's version 2.3.2 and this no longer fully works, MCM ends up half empty.

    Will mighty Hakim3i return? That is the question.
  3. DatRedGuy
    DatRedGuy
    • member
    • 2 kudos
    This seems to need an update for the new MCM
  4. indalo12
    indalo12
    • premium
    • 1 kudos
    Hello
    Is it compatible with Activation Animations NG v2.3.2?
    Thanks for making this mod
  5. NeilPreachers
    NeilPreachers
    • supporter
    • 2 kudos
    ça ne fonctionne pas je ne comrpends pas ..
  6. Deezd
    Deezd
    • supporter
    • 12 kudos
    Thank you ! Works fine ! Just be carefull if you checked the option in Activation Animations to activate it when weapons drawn, it will make your weapon become invisible, there are some ways to make it visible again. I think it's not related to this mod but more about how animations are handle in the game
  7. Khyuzue
    Khyuzue
    • supporter
    • 13 kudos
    YOW thanks for the patch!