Amazing idea but I had to stop using this because it sometimes caused weird behavior where it would open nearby doors to other cells and automatically send me through, usually in the middle of a battle. It didn't happen that often but it was enough to bug me.
but then if i made the mod i wouldnt share it with an ungrateful person such as yourself, i would keep the Good mod, and prevent you from downloading it,
I think there should be an option to limit the kinds of locks you can open, based on how many words you use. For people who think it's still unbalanced, because at least then, you can say, "Hey, I tried."
How have I only just discovered this mod? You've solved a problem I didn't even know I had. Downloaded, installed, will almost certainly endorse. Thank you!
Just a little hint: Mod ain't working properly, when triggering the Unrelenting Force casting via Dragonborn Unlimited (voiced thu'uming) and trying to unlock stuff via this way. Regular hotkey usage works, though. Also does it work, when UF has been pre-equipped into the powers-slot and voice-shout-opening the object.
Somewhat disappointing. Don't know if this can be fixed within this mod. Both are running on scripts.
ESL-flagging is only viable, when the ESP does not alter game-known strings (e.g. adjusting existing spell durations, NPCs level lists, weapon names, magic effects, etc.). You can easily check inside the ESP with xEdit and see if there are any reference overwrites. If none are given, go ahead and convert it.
This is terrific! Just downloaded & can't wait to blast through some doors. I tend to use two of the unlocking spell mods combined (when I use them together, I can get most doors and chests to cooperate), but that doesn't feel as good when I'm playing a character who doesn't use magic. Besides, shouting things open will be so much more fun.
I love that cartoon. She is absolutely hilarious -- so perfectly how I feel picking locks after five million times doing it. Glad it inspired you.
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just destroy any door , even quest locked ones..
like seriously takes too long to press console then MarkForDelete, then save and reload..
FUZ-RO-DESTROOOY..
maybe just make it where you aim sparks at it or flames.. why make me learn a shout ?
Regular hotkey usage works, though. Also does it work, when UF has been pre-equipped into the powers-slot and voice-shout-opening the object.
Somewhat disappointing.
Don't know if this can be fixed within this mod. Both are running on scripts.
You can easily check inside the ESP with xEdit and see if there are any reference overwrites.
If none are given, go ahead and convert it.
I love that cartoon. She is absolutely hilarious -- so perfectly how I feel picking locks after five million times doing it. Glad it inspired you.