Why do you need to see a video of that being demonstrated? It's stuff like hired thugs and people demanding an apology if you assault their friends. Have you ever played the game?
Not from this mod alone. It simply fixes relationship background data. For example, Vilkas and Farkas are not actually set as brothers by Bethesda... There are many "oversights" like this.
So if another mod had some kind of dialogue (or scripted) interaction looking for a brother relationship between vilkas and farkas it wouldn't work. These kind of fixes should be a part of USSEP IMO.
USLEEP didnt 'fix' it because it doesnt need fixing and I dont know of any mod at all that uses such relationship data, because why would any mod author use the relationship data if they know it's borked in the first place?
Amazing mod, thank you for this! I would like to request an optional esl-flagged esp version for VR users. Technical explanation: Skyrim VR, while supporting esl files for a while now, has a lot of mods that rely on Skyrim VR Tools. Any mods that require that mod to function have to be loaded in the first 130 plugins of a load order. Since ESLs have to load at the very beginning of a load order, every ESL added removes wiggle room for VR-centric mods. Personally, my 1500-mod load order is brushing against this limit already so this is not a theoretical problem.
I want to add something constructive here, because I do not see anyone else bringing it up.
When it comes to dialogue, the biggest part that Relationships (meaning the likes of Mother, Father, Son, Aunt) play between NPCs is primarily death comments. "My wife died," "my brother died," "my kinswoman died," that sort of thing.
The other part, the potentially dangerous part, is the section that contains things like Rivals, Lovers, Friends, and Allies. Be careful with what you select! Yes, it can increase the chance that you'll receive a radiant quest, but it can have unforeseen consequences.
I have worked with NPC relationships before, and depending on an NPC's settings for how aggressive they are when a threat is detected, they can absolutely decide to massacre the player (even if married to the player) just because the latter accidentally caused their best NPC buddy to stub their toe.
I don't get some comments. I think this is a great mod, I always wanted more coherent radiant quests related to relationships, and if there ever comes a mod in the future that fully takes advantage of this functionality, then you did Sheogorath's work. Thank you!
60 comments
Vanilla relationships are very undercooked...
There are many "oversights" like this.
So if another mod had some kind of dialogue (or scripted) interaction looking for a brother relationship between vilkas and farkas it wouldn't work.
These kind of fixes should be a part of USSEP IMO.
What's the point of this mod exactly at all and why? It changes absolutely nothing about the game and is only visible on the CK-side.
Furthermore this mod is only going to complicate load orders and cause all kinds of mod conflicts. All just to....do nothing????
Technical explanation:
Skyrim VR, while supporting esl files for a while now, has a lot of mods that rely on Skyrim VR Tools. Any mods that require that mod to function have to be loaded in the first 130 plugins of a load order. Since ESLs have to load at the very beginning of a load order, every ESL added removes wiggle room for VR-centric mods. Personally, my 1500-mod load order is brushing against this limit already so this is not a theoretical problem.
I wonder if a spid version is feasible
When it comes to dialogue, the biggest part that Relationships (meaning the likes of Mother, Father, Son, Aunt) play between NPCs is primarily death comments. "My wife died," "my brother died," "my kinswoman died," that sort of thing.
The other part, the potentially dangerous part, is the section that contains things like Rivals, Lovers, Friends, and Allies. Be careful with what you select! Yes, it can increase the chance that you'll receive a radiant quest, but it can have unforeseen consequences.
I have worked with NPC relationships before, and depending on an NPC's settings for how aggressive they are when a threat is detected, they can absolutely decide to massacre the player (even if married to the player) just because the latter accidentally caused their best NPC buddy to stub their toe.