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Overview
An Alteration spell that unlocks doors and containers, with success chance based on the player's mastery of Alteration.
Features:
The chance of successfully unlocking doors and containers depends on the player's Alteration skill level.
Unique visual effects for the spell's projectile, adding a distinct look to the lock-opening process.
If the player is caught using the spell, a bounty is placed on their head.
The spell casts without making any noise, ensuring stealthy use.
Novice level spell that can be bought from almost any vendor
Locks that require a key remain locked regardless of player's Alteration skill, making this mod more game mechanics friendly.
How lock picking works:
The lockpicking mechanics in this mod are based on a dynamic system where the player’s Alteration skill level directly influences the chances of success, tailored to the difficulty of the lock:
Novice Alteration Skill:
75% chance for novice locks
50% chance for apprentice locks
25% chance for adept locks
5% chance for expert and higher locks
Apprentice Alteration Skill:
100% chance for novice locks
75% chance for apprentice locks
50% chance for adept locks
25% chance for expert and higher locks
Adept Alteration Skill:
100% chance for novice and apprentice locks
75% chance for adept locks
50% chance for expert locks
As the player’s Alteration skill improves, the chances of successfully unlocking harder locks increase. This system provides a challenging yet rewarding experience based on the player's expertise in Alteration magic.