These single Snazzy Interior mods are being replaced with new AIO versions!
All updates and new content will be found in the new AIO mods. I’m leaving these old ones out there for a few months so mod-packs and collections can catch up, then they will be removed from Nexus.
Patches for these old Interiors mods can still be found in the Patch Collection in the Old Files section.
Is a patch needed for the earlier "The Great Cities" all in one? - I can't use the latest TGoWinterhold as it does not work with my lighting setup - need magical lighting (torches don't even work) to see indoors with it.
It is, but I need to verify other patches if additional combo variants aren't needed. I'm planning to update the TGC Winterhold Patch Collection in the next few days.
"Iirc, Birna's Oddments (and Kraldar's House) aren't modified by the older TGC Winterhold / AIO, so mods should be compatible." - Unfortunately not - there is a solid ceiling right across the building just above the "Snazzy" top floor - with a "Last Modified" by The Great Cities - Minor Cities and Towns. Unfortunately, just disabling it left nothing above it. I don't use TGC of Winterhold v4 as a) patching it was hard enough let alone how hard it must be for those creating them, and b) I could not get the interior lighting to work - even with magical lighting or torches I couldn't see anything inside the buildings. (no issues anywhere else except JK's Candlehearth Hall) Looking in TGC MCaT - SSEEdit - there are a lot (100's of edits inside Block 1 -> Sub Block 9 -> 00013813, including navmeshes and some persistent reference doors - and then some edited again by the TGC Minor Cities and Towns JK's Skyrim patch
11 comments
These single Snazzy Interior mods are being replaced with new AIO versions!
The new AIO mods can be found here…
Snazzy Markarth AIO
Snazzy RavenRock AIO
Snazzy RiftenAIO
Snazzy Solitude AIO
Snazzy Whiterun AIO
Snazzy Windhelm AIO
Snazzy Dawnstar AIO
Snazzy Falkreath AIO
Snazzy Morthal AIO
Snazzy Winterhold AIO
Snazzy Towns and Settlements
Snazzy Misc Locations
Snazzy Location Resources (new requirement)
And it boggles my smooth brain that you could make it compatible with TG of Winterhold...
I don't use TGC of Winterhold v4 as a) patching it was hard enough let alone how hard it must be for those creating them, and b) I could not get the interior lighting to work - even with magical lighting or torches I couldn't see anything inside the buildings. (no issues anywhere else except JK's Candlehearth Hall)
Looking in TGC MCaT - SSEEdit - there are a lot (100's of edits inside Block 1 -> Sub Block 9 -> 00013813, including navmeshes and some persistent reference doors - and then some edited again by the TGC Minor Cities and Towns JK's Skyrim patch