I had an issue where my character was flailing their left arm across the screen periodically. So, I set out to find the incompatibility. It took me forever to find them and I'm very confused as to why these mods would be incompatible, but when I disable CC Farming - Tweaks Enhancements and Quest Expansion and CC Hendraheim - Tweaks and Enhancements the flailing stops. Am I going crazy? Is anybody else having this issue?
The OAR variants settings constantly reset after changing anything in the folders or names. I don’t know how these two mods can interfere with each other.... but things happen
It has something to do with the meshes in the two aforementioned mods. The only solution I found was to pack them into BSA's and the weird flailing left arm stopped. Hopefully I didn't break anything lol. I messed with OAR a bit, but idk much about all the settings in there. Thanks for the reply and awesome work on the animations!! :)
I have this problem but I do not have the mentioned mods. I do have the CC content though. I am at a loss on how to get the random flailing arm across the screen.
I LOVE PEOPLE WHO TAKE THE TIME TO WORK ON MAKING SMALL ANIMATION MODS THAT MAKE THE GAME OVERALL FEEL BETTER IN SUBTLE WAYS
Seriously though, this little bit of polish and extra flow to the parkour mod just brings up the entire experience of the game so much. Thank you for your hard work.
Добрый вечер! Я использую эту анимацию, а так же я использую improved camera beta 4.0. У меня работает вместе, мне так кажется по крайней мере. Ещё я использую Combat gameplay overhaul и беру оттуда раскачивание камеры. Конечно твоя анимация наверно либо слабее, либо уходит, когда я держу в руках оружие, но без оружия и при медленной ходьбе, я прям чувствую качания. Кстати, Imp cam скачал из комментариев в моде CGO. Там классный пресет, отдельные тут - такие себе
hey, i dont see my hands while sprinting, only the left shoulder is clipping. improved camera with headbob disabled and handsfov 120, unticked the option in oar. any tips? also install CFPAO without sprint animations..running out of ideas
bFirstPersonOverhaul=0 is what i have. setting it to 1 fixes it thanks! im not quite sure though, after a few sprints my character randomly drops in a swimming like animation for a few frames, is that a bug or a feature xD
Great work! Right after fixing sneak. Well done. Please keep making these, there are us who play exclusively in first person and it just doesn't get enough attention compared to 3rd person gameplay. I hope you come up with more!
People greatly underestimate first person combat... Even now, you can turn the game instead of a junky soulslike (I love this too, but, you know...I am fed) into a dynamic fpp slasher, which, in general, has no analogues among games of recent years. I hope bfco will soon introduce the planned first person support with attackchain, jump attacks and everything else
Likewise my guy. I hope you'll keep releasing bangers nonetheless. Your work somehow perfectly fits what is at least my idea of what a good first person experience should look like so I am very eager to see what you'll be coming up with in the future.
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Seriously though, this little bit of polish and extra flow to the parkour mod just brings up the entire experience of the game so much. Thank you for your hard work.
Even now, you can turn the game instead of a junky soulslike (I love this too, but, you know...I am fed) into a dynamic fpp slasher, which, in general, has no analogues among games of recent years.
I hope bfco will soon introduce the planned first person support with attackchain, jump attacks and everything else