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Heoilok

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Heoilok

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13 comments

  1. starplatinum358
    starplatinum358
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    Are you talking about the fog line that follows you? because i only had a problem with that when i used enb and fixed it by editing the fogcurvemultiplier in the weather section of ENB.
    1. Heoilok
      Heoilok
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      I use community shaders, not sure about enb
    2. mattjames2010
      mattjames2010
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      Yeah, it's a fog line with ENB - something about two fog weathers overlapping (At least from what I remember)

      Glad I found this fix for CS.
    3. HcavTrooper
      HcavTrooper
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      What did you use to fix this? ive just noticed it and i absolutely hate it. Its so distracting
    4. HcavTrooper
      HcavTrooper
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      What did you use to fix this? ive just noticed it and i absolutely hate it. Its so distracting
  2. mattjames2010
    mattjames2010
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    Still getting the shadow line (it's brought on during foggy weather)

    I remember Rudy and others looking into this for his ENB - the issue is Obsidian weather fog weather overlapping vanilla fogs. Something like that. I don't know if this can be fixed completely without completely removing certain fogs from Obsidian. 

    I don't think Cathedral or Azurite have this issue, or at least I haven't noticed - so they must have figured out how to work around it. 
    1. Heoilok
      Heoilok
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      I don't know, if there is a new solution please let me know, I have been crazy about this problem for a long time...
    2. Kyguy89
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      I use this fix and it seems to work

      [Display]
      fFirstSliceDistance=8000
      fShadowDirectionalBiasScale=0.47
      skyrimprefs.ini:
      fShadowDistance=5000

      The same lines appear on snowy textures while moving around during the day under certain lighting and this fixes that too. You can play around with the fFirstSliceDistance setting. I was told 5000. Doesnt work. 8000 or higher up to 10000 seems to work
  3. Blackread
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    Does shadow line mean the abrupt fog transition that moves with the camera?
    1. Heoilok
      Heoilok
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      It is a line that is basically parallel to the camera and intersects with the ground at two-thirds of the screen. It moves parallel to the ground as the camera moves upward, and becomes closer as the camera moves downward. I don't know how to describe it accurately in English.
    2. Blackread
      Blackread
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      Okay yeah, then it sounds like the one I was thinking. I've observed it when using a weather mod that is drastically different from vanilla paired with an ENB designed for that weather mod and then going to some mod added world space with custom vanilla-like weathers.
  4. WhiteTotem
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    I've always used obsidian weathers and get the shadow line problem, replacing Skyrim's ini's with backups would resolve it but after a while the problem would come back. I've not time to thoroughly test this right now but if it resolves it I'm very grateful. thank you
    1. Heoilok
      Heoilok
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      The shadow line will not always exist, it only appears in certain weather conditions. I set all fog distances to 0. This has been solved in my game so it should be fine.