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Argonil

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  1. xqxRAMPAGExpx
    xqxRAMPAGExpx
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    come check out my patch hub for this mod! currently have 30 patches but always willing to make more 

    https://www.nexusmods.com/skyrimspecialedition/mods/55184
    1. Argonil
      Argonil
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      Thank you so much!
  2. RAGonsar5
    RAGonsar5
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    Has anyone ever used this with a wabbajack modlist such as nordic souls? I love this mod but I am new to modding and am unsure if something like this would cause issue to a modlist.
  3. DBSBeastGohan
    DBSBeastGohan
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    does this also work for npc?
  4. jaitsu
    jaitsu
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    I seem to be having a bit of an issue of arrows passing through enemies, any idea what might cause that?
    1. Argonil
      Argonil
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      No clue, it shouldn't be possible with the .ini tweaks from this mod and the USSEP which allows arrows to make contact with enemies that are very far away.
    2. jaitsu
      jaitsu
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      Which means some other mod is messing with stuff it shouldn't, that'll be fun to track down.. Thanks, appreciate it, at least now I know!
  5. Lacapybara
    Lacapybara
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    Obrigado pelo trabalho neste mod
  6. GamerGenocider
    GamerGenocider
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    Hi, I just downloaded and tested, and all arrows in the AE edition follow the new projectile except the dragon piercer arrow, any idea if it's the mod or something I did? I have WACCF installed but it's at the top of my load order and this is at the bottom.
  7. Brandestoch
    Brandestoch
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    this seems does not work in third person.
    in firt person works great, can you help me?
    1. Argonil
      Argonil
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      It's not possible to perfectly adjust the third person aim for all users once the projectile speed has been changed. That's because it depends on which animations you have installed, the speed of the bow and the distance to your target. You can try opening Archery Tweaks.ini with notepad and adjusting the f3PArrowTiltUpAngle setting. Increasing the value tilts your aim upwards, so you can try adjusting your aim further up or down to suit your needs. There is no setting for left and right, which only depends on the animation you're using.
    2. Brandestoch
      Brandestoch
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      ok. ill try. tks for reply
  8. aerisdies
    aerisdies
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    so this fixes the neo dodge thing. Do I still need this? https://www.nexusmods.com/skyrimspecialedition/mods/3609
    1. Argonil
      Argonil
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      No.
  9. Esch1lus
    Esch1lus
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    Awesome work :)
    I have a strange behaviour with bows: first - the aim dot in positioned in the lower part of the screen. It doesn't appear that often in the wrong position, and it doesn't relate to other specific conditions (for example while sneaking). I use SkyUI and Untarnished UI. Anyway it won't change the firing direction (that means that the arrow will be fired at the center of the screen). Second: sometimes arrow are going down like attracted by a gravity well, you'll see them going slowly against the floor but actually they will apply damage against the target like you aimed correctly and the arrow took the right trajectory. My Archery Tweaks folder contains the .ini file and I copied the added commands inside skyrim.ini from MO2 as well. This strange behaviour is not always present, but I can't replicate the conditions in order to trigger these bugs. P.S. I don't have any other archery mods, the only one I added is crossbow integration which has lower priority over Archery Tweaks.
  10. Sengvarius
    Sengvarius
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    Currently started a Requiem playthrough, and I just installed this mod (without the perk changes, of course) to fix the fact that arrows with Requiem installed drop like they are experiencing jupiter gravity. It seems to work well, although I haven't tested it much. Do you think it will cause any problems with a mod like Requiem?

    Also, is there an ini tweak I can use to tweak the falling rate or arrow speed, or to turn back on NPC "Neo" dodging?
    1. freemanendelay
      freemanendelay
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      I too would love to be able to tweak the strength of arrows. They fly so straight, for so long, it feels like a rifle! A bit of drop would be fun. Maybe the arrowTiltUpAngle? I'll play around with it, but I wish I knew what this does exactly.
    2. Argonil
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      I can't make such a menu, but I do have a WIP version of Archery Tweaks with heavier gravity. Unfortunately none of the patches will be compatible with it, so I haven't been too excited about it.
    3. dizzyb2u
      dizzyb2u
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      @Sengvarius @freemanendelay you know you can just open this up in sseedit and tweak the gravity and speed of the arrows yourself to whatever you like...
  11. HeiligesKarpador
    HeiligesKarpador
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    Great mod! I recently upgraded from Oldrim to Special Edition. The Steam version apparently comes with Rare Curios and Saints & Seducers, but not Arcane Archer Pack and Necromancer Grimorie (I don't know, the 1 billion Skyrim versions confuse me ^^). Since I couldn't find a Saints & Seducers patch in the file section or in your hub (maybe I'm blind?), I downloaded the AE complete version and deleted the entries for Arcane Archer Pack and Necromancer Grimorie. I'm a total n00b when it comes to modding, but it seems to work. Just a heads up in case you want to put in a patch for the people who are in the same boat as me :D
    1. xqxRAMPAGExpx
      xqxRAMPAGExpx
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      patch hub MA here. to be able to patch creation club content, me or argonil would have to have that ceratin cc mod. that's why there isnt a patch for them; that i know of at least.
    2. Argonil
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      Saints & Seducers is a free DLC, so it's no problem. I don't have the time to create a patch right now, but I might have time later today. The patch will fix the arrows from the DLC in case anyone wants to use them.