Great mod idea, just a small problem. I'm trying to learn Morokei's enchantment, but this mod takes away the 20% shout cooldown reduction. USSEP is at the top of my load order, this is at the bottom. Removing this mod returns the shout cooldown effect. I haven't really tested many other masks, since Krosis is the only one I have in addition to Morokei. Krosis doesn't change, as far as I can tell. Anything I can do to get that 20% shout reduction? I've been trying to add this mod's enchantment, Morokei's Glory, to a different piece of armor so I can disenchant that to get the enchantment, but I can't find Morokei's Glory's refid. Any help would be greatly appreciated
Morokei's mask only adds Fortify Magicka Region 100% in vanilla. Another mod in your load order must be adding the shout reduction, and this mod is overwriting it as you've stated it's the last in the load order. Theoretically, if you load whatever mod that is after this one, it might work, but it also might just make Morokei's mask completely unenchantable.
Morokei's vanilla enchantment is a bug that USEEP fixes. In vanilla, all the other masks have unique named enchants but Morokei has a generic one. And the enchant it should have had has always been in the game files.
I've tried the Enchantments from the dragon priest masks (Ahzidal, Dukaan and Zahkriisos). While the masks from the vanilla game work, the enchantments do not increase spell damage. The extra damage is neither shown when checking the spells damage under "magic" nor is any extra damage done to enemies. Btw. the names are also mixed up: Dukaan enchantment does shock, while it should do frost, like the original mask. Zahkriisos enchantment does frost, while it should do shock.
I've gotten this to work for the most part, however I can't get Ring of Hircine to disenchant in any way what so ever. Wasn't sure if that was a bug or intended so anyone know which this is?. Have not tried with all of the daedric artifacts just that one so far. Will test them as I get them but wanted to ask on that one.
Edit: Given the lack of replies and activity from the dev of this mod I'm guessing this mod has been pretty much abandoned the last update was four years ago, so yea hopefully someone can get permission to update this so it works like it's supposed to or the dev of the mod comes back to fix the issues piling up. This was a great idea for a mod though rather sad and disappointed to see it left behind like this.
Hey, I quite like the idea of this mod and all, but can you make a patch with Dragon Priest Masks Buffed? I've tried putting this mod below it, but it rewrites the masks' enchantment back to vanilla. Thanks
I love the fact that I can disenchant Ring of Hircine and put it on another item but... The new item does not grant the "Ring of Hircine" power and thus not useful at all... Am I doing something wrong or did the author simply not complete the enchantment properties?
Excellent mod, and I especially appreciate how it seamlessly fits into the world. The kitteh is exactly where you'd expect him to be. If you didn't know it was a mod, it could be there from Beth.
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Edit: Given the lack of replies and activity from the dev of this mod I'm guessing this mod has been pretty much abandoned the last update was four years ago, so yea hopefully someone can get permission to update this so it works like it's supposed to or the dev of the mod comes back to fix the issues piling up. This was a great idea for a mod though rather sad and disappointed to see it left behind like this.