MaikCG, I must say: Your walking animation here has no business being this good. I wish I'd found it sooner. My god, it's good, dude. Best one I've seen easily.
I was just thinking the same thing, I'd like to use FNIS sexy move for it's features but this mod seems a bit more simplistic. I don't see conflicts in Xedit but I can't say for sure I'm not super knowledgeable about the technical details of mods. That being said both attempt to do the same thing so yea, I'd imagine it ends up being one of those "conflict winner decides" scenarios or just straight up incompatibility but I'm not sure.
Maybe both can be used with DAR, but my knowledge about its nill to put the conditions or... something... I guess we'll have to make our homework and learn how to do it.
It looks nice and works flawlessly. However it does slow general movement quite a bit. Been using it for a while and it just got too annoying after a while.
It's also not governed by the general movement perks. If you have the perk "Moves faster with a drawn bow", you actually end up moving TWICE as fast by drawing your bow.
Has anyone experienced broken walkforward, walkforwardleft, walkforwardright? I'm running into a weird thing where my character is just sorta bunny hopping in the direction and not executing this animation. Please some troubleshooting tips might help, re-installed fresh downloades, re-ran FNIS/NEMESIS/Wyre Bash already.
will this work if the player character is a male? not on me but the NPCs. i really want this but i dont wanna start a new character just for this one mod
To be fair, any male NPC that has the "Use Opposite Animations" flag will use these animations. That being said, it's very rare that any male NPC (if any at all) even has this flag. It's far more common for female NPC's to use this flag. If you don't like any of the genders swapping gender specific animations, it can be easily fixed using Wrye Bash when building a Bashed Patch.
Honestly, it would be a laugh seeing the men stutt around like Victoria Secret models.
Calm your s#*!, dude. You need a patch to make sure FNIS is using the correct file paths for Gender specific animations. Just make sure to run the patch when you run FNIS. It's automatically included. You're lucky anyone even bothers to help you with an attitude like that.
@NoGround to be fair, i did what he did. you know, every time i see stuff like that in comment sections, it just reminds me that the nexus community is just as, if not more, toxic than the console community thinks they are.
@theicedevil i agree, that'd be pretty funny to see lol
Funny that this should be mentioned as some of the male reavers in the Dragonborn DLC do in fact have this flag applied to them and will use these animations in game if you do not have the unofficial patch installed as it removes the flag from them.
As the other poster has stated, this will only replace the animations for female player characters and NPCs. However, if you want to use these animations for your female character only, then use Dynamic Animation Replacer (DAR) and create an animation folder for actor 00000007. You can also use these with a male character by placing the "Opposite Gender Animations" flag on the player record if that is something you're after but keep in mind that if you play a female character with that flag active, then they will use male animations. DAR can be used for this as well.
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Edit: Thanks for the mod, by the way.
Does anyone know how it could be made compatible?
It's also not governed by the general movement perks. If you have the perk "Moves faster with a drawn bow", you actually end up moving TWICE as fast by drawing your bow.
Looks nice but overall, not worth it.
Honestly, it would be a laugh seeing the men stutt around like Victoria Secret models.
to be fair, i did what he did. you know, every time i see stuff like that in comment sections, it just reminds me that the nexus community is just as, if not more, toxic than the console community thinks they are.
@theicedevil
i agree, that'd be pretty funny to see lol