How would you go about adding some torches that are not interactable? It seems some torches added by Jk's mods are not able to be removed. Probably named differently. Everything else works fine. Thanks
Hi, I'm trying to get this mod to work, but I'm not succeeding. I have all the requirements installed, but there are no options for me to interact with any sconces or torches, making this mod completely useless. I'm unsure what I'm doing wrong.
Hello, is there a way or mod to have the torches really turned off ? I love the idea of making it dark around me and being able to turn off any light source but the removed torches stay on in the inventory, if you throw them away or in any container, which is silly and not immersive.
put out the fires mod works well for that. Just blast the torch with an ice or wind spell then its out. Rain however does not effect the torches even with rain extinguished fires mod installed in my LO for some reason.
of course it will still work, the only hard requirement is base object swapper. but without placed light, it won't go dark after you take the torch, as far as i know..
Which makes it incompatible with ENB. The whole purpose of this mod is to be able to remove or add light. If you can't remove it, then this mod only partially works with ENB.
should probably add tho ofc im also using cs since its a requirement, which also isnt incompatible with enb lol. cs on its own does nothing, if you only use light placer as addon for it, where is the issue
I've tried it in a castle (I can't remember which one) and it works normally. I use an enb, Lux, Dynamic candles, Put out the fires, LightsBane and I was able to make it dark all around me. The only problem is that it's impossible to completely extinguish the removed torches.
Can this be used with Lux? I just realized the torch light stays because I don't have placed light, but it says not compatible with lighting overhauls. Is there a certain option to use when installing placed light that would make everything work properly?
any clue if this would work with CS Light? im confused as to all these new lighting overhauls and how they work but it also uses light placer framework.
Edit: after reading more i realise cs light is a extension of light placer so im assuming its compatible.
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is there a way to extinguish the torches when you throw them into the water ?
is there a way or mod to have the torches really turned off ? I love the idea of making it dark around me and being able to turn off any light source but the removed torches stay on in the inventory, if you throw them away or in any container, which is silly and not immersive.
Put Out The Fires - Dynamic Fire Control System at Skyrim Special Edition Nexus - Mods and Community
lights go out and everything.
cs on its own does nothing, if you only use light placer as addon for it, where is the issue
I just realized the torch light stays because I don't have placed light, but it says not compatible with lighting overhauls.
Is there a certain option to use when installing placed light that would make everything work properly?
Edit: after reading more i realise cs light is a extension of light placer so im assuming its compatible.