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Mizu20

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Mizu20

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44 comments

  1. swanndive25
    swanndive25
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    I'm pretty sure that every single archer bandit in my game has a crossbow with this mod enabled. Like they spawn with a crossbow *and* a hunting bow or whatever but they always use the crossbow because it does more damage. 
  2. VenixHD
    VenixHD
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    Does this work for SkyrimVR?
  3. adb1x1
    adb1x1
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    I've been using the Daedric CB with Daedric bolts (I think it is, will have to check for sure, but it's the highest-level bolts). Seems getting a hit registration on the target is a bit difficult for some reason; very fine point where it works. The DG steel CB is fine, but you mention the characteristics for all of them were changed. I've not tested others, just the Daedric and DG steel.

    Maybe a conflict somewhere on my end? I've tried this in two 'profiles' (Vortex) with the same result. 
    1. Mizu20
      Mizu20
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      my crossbows use the same collision as the default dawnguard ones
      Its either the good ol crossbow not being able to shoot properly bug or there is a conflict on your end
  4. FadlanIbrahim95
    FadlanIbrahim95
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    don't know due to your mod or not. but sometimes, Draugr carry crossbow that makes them couldn't attack due to no animations. are you distribute the crossbow to Draugr too?
    1. Mizu20
      Mizu20
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      No i didn't
      I specifically looked out to not give it to draugr

      I'll double check tho, thanks for telling me
  5. deleted224766705
    deleted224766705
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    Could you make a Skypatcher version of your mod to avoid any conflicts? Mods that modify leveled lists are hard to patch, to be honest."
    1. Mizu20
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      I tested the mod with 230 other mods enabled and couldn't find any conflicts with loot whatsoever

      I'll read into skypatcher and might make a patch for it though
  6. SkyrimChad90
    SkyrimChad90
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    hi i have another noob question , i specifically removed SOME AE mods from my game 

    which ones are essential to make ur mod work 

    (edit)
    so i guess i need these 

    https://imgur.com/03Vz9YI


    dont hate me but is there any way ud release one that doesnt need CC content 
    1. Mizu20
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      probably not, sorry
  7. ComradeStranger
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    How are crossbows integrated in world and distributed to NPCs compared to something like Kachunk?
    1. Mizu20
      Mizu20
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      Its expanding on already existing leveled lists without any kind of script fuckery
      That way crossbows and bolts are reliably handed out to bandits, merchants, looting chests and so on
      The only scripting change this mod has is from the soul cairn husk trader so you can buy a crossbow for 25 husks, thats it
    2. Mizu20
      Mizu20
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      Also, I entirely rebalanced every crossbow - that contains the vanilla ones
      Crossbows are balanced and distributed the same way as other weapons are now, they deal 1 damage more than a bow/their arrow counterparts and the lowest tier is iron and increases with steel to orcish, to dwarven, to elven, to glass, to ebony and to daedric - like every other kind of skyrim weapon

      Crossbows are implemented here in a way bethesda should've done it themselves
    3. ComradeStranger
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      Thank you for answering. I tried installing your mod, but I haven't updated the game so I can't test it.
    4. Mizu20
      Mizu20
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      You can use BEES to downgrade my mod to an older version of skyrim, link to BEES is in the description
    5. ComradeStranger
      ComradeStranger
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      I have BEES, but your mod has _ResourcePack.esl as a master, BEES can't fix that. And I am not using Skyrim downgrader, merely I am a GOG user who didn't update his game.
    6. Mizu20
      Mizu20
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      xEdit allows you to remove master files
    7. ComradeStranger
      ComradeStranger
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      I know XEdit can do that, but it requires all Masters to be enabled first before it can edit mods.
    8. Mizu20
      Mizu20
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      then backup your TESV exe and update the game real quick to download the files
      Once you're done xEditing them out, put the old TESV exe back in and remove the AE stuff
  8. SkyrimChad90
    SkyrimChad90
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    call me a noob but when would i start seeing them on bandits and crafting at forge? started a new game and havent seen em yet?
    1. Mizu20
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      Very early on in the game

      When you start the game you are also able to craft the iron variant without any smithing perk
  9. SonnyM94
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    Nice stuff!

    These should play well with my Automatic Crossbows as I simply borrowed pre-existing automatic firing script codes and applied them to SE and every AE crossbow, and I never touched the meshes.

    Been looking for a way to have a unique, animated mesh for the crossbows that has "moving parts" that rotate and move as long as the left mouse button is held down until you either run out of bolts or stop firing to duck into cover.
    1. Mizu20
      Mizu20
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      Thanks! Yeah this should work together
    2. SonnyM94
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      Just updated my description for my Crossbow mod to have a "Complimentary Mod Shout Out" section, linked this mod and your profile.
    3. Mizu20
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      Thanks!
  10. SkyrimChad90
    SkyrimChad90
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    yoooo this is sickkkkk
    1. Mizu20
      Mizu20
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      no u