This page was last updated on 02 May 2025, 12:22PM
Changelogs
Version 2.01cv2
We have uploaded FDC Follower talk example text (FB1) 2.01cv2 compatible version and FDC-Dialogue Pack Adventurer (FB1) 2.01cv2 compatible version. We have uploaded a version and patch that fixes the bug that the reference skill for the three topics "Hello Talk Player Skill Destruction 40 80 100" was "Conjuration" instead of "Destruction" in all voice type ESPs of FDC-Dialogue Pack (No.01 - No.15) 2.01 and 2.01cv.
FDC Follower talk example text (FB1) 2.01cv2対応版とFDC-Dialogue Pack Adventurer (FB1) 2.01cv2対応版をアップしました FDC-Dialogue Pack (No.01 - No.15) 2.01及び2.01cvのすべての全ボイスタイプのESPで”Hello Talk Player Skill Destruction 40 80 100”の3トピックの参照スキルが「Destruction」でなく「Conjuration」となっていた不具合を修正したversionと修正パッチをアップしました
Version 2.01cv
FDC_FA1 Missing script 2.01 Added FDC_FA1_Dismiss.pex, which was missing from the script file of "12.FDC-Dialogue Pack 12 (FA1) 2.01" in FDC-Dialogue Pack (No.01 - No.15) 2.01 uploaded on 2025.4.13. Fixed a bug in which 8 ESPs from "08.FDC-Dialogue Pack 08 (FP1) 2.01" to "15.FDC-Dialogue Pack 15 (MB2) 2.01" in FDC-Dialogue Pack (No.01 - No.15) 2.01 did not play "Hello Talk Non Follower Talk first meeting" because the condition GetStageDone=10 was incorrectly set to GetStage=0. Fixed a bug in "12.FDC-Dialogue Pack 12 (FA1)" in FDC-Dialogue Pack (No.01 - No.15) 2.01. In "13.FDC-Dialogue Pack 13 (FA2) 2.01" and "13.FDC-Dialogue Pack 13 (FA2) 2.01", the dialogue "Trade" and "Wait" were not displayed, and instead "SwingMeleeWeapon" and "PlayerShout" were displayed. This has been fixed.
Removed unnecessary VoiceType and Formlist from Follower Dialogue Customize 2.0 and specialized for FDC platform and common items. Added random designation to various topics of Hello Talk Player Level, and removed probability of occurrence. Taunt: Combat Taunt ResetHours changed from 0.5 to 0.1 NormalToCombat: Detection Encounter Enemy ResetHours changed from 0.1 to 0.5 Added random selection to Misc Goodbay Added Hello Talk to the topic name of Misc Hello No Follower Talk Removed unnecessary spaces in topic names
Changelog 2.01 Fixed typos (Idol -> Idle) (UNDEAD & Ghost -> UNDEAD). The following topics have been added. -Added Gargoyle and Werewolf to Combat Taunt. -Added lines for various weapons (7 types, 14 lines) to Combat Taunt. -Added lines for encounters with various enemies (29 types, 58 lines) to NormalToCombat. -Added lines when the player bumps into a follower (2 types, 4 lines). -Added lines from non-followers in the player's house (4 types, 8 lines). -Added lines while sneaking (4 types, 6 lines). -Added lines when the player is infected with a werewolf (2 types, 4 lines). -Added lines when the player is infected with a vampire (2 types, 4 lines). -Added lines (54 types, 54 lines) regarding the player's various skills at 30, 80, and 100. -Added lines (17 types, 17 lines) regarding the type of equipment the player has. -Added lines (17 types, 17 lines) regarding the materials the player's equipment is made of. -Added lines (17 types, 17 lines) regarding the type of equipment the follower has. -Added lines (4 types, 8 lines) regarding the player's and follower's remaining arrows. -Added lines (2 types, 4 lines) regarding the healing potions the player possesses. -Added lines (2 types, 4 lines) regarding the food the player and follower possesses. -Added lines (1 type, 2 lines) when the player hits an obstacle. -Added lines (1 type, 2 lines) when a follower discovers a corpse. -Added lines (1 type, 2 lines) for followers who have been cast an enhancing spell. - Added lines for followers who have been cast with healing magic (2 lines of one type).
- Fixed a problem where normal conversations will no longer occur while sneaking. - Added an occurrence rate so that HalloTalk conversations will occur randomly. - Fixed an issue where edits made by SSEEdit unable to be saved due to an error in ESL conversion of some dialogue packs. - Improved topics where voices were duplicated.