About this mod
A fix for Better FaceLight and conversation Redux for Community Shaders and Light Limit Fix to be able to adjust the intensity/color/radius of the facelight independently of other particle/enb light sources.
- Requirements
- Permissions and credits
- Changelogs
- Donations
using Community Shaders with Light Limit Fix
Overview
This mod is necessary if you are using the Better Facelight and Eld-Beri II mods together and use Community Shaders v0.8.x with Light Limit Fix.
This mod is necessary if you are using Better Facelight and Community Shaders v1.x with Light Limit Fix.
Installation
Install this mod after Better Facelight. No esp, only meshes, textures and ini files, so it should be safe to install/uninstall mid-game. Install only one of the main files for the version of your CS installation.
Compatibility
This mod should be compatible with Better Facelight mod versions 3.x but I only tested it for 3.30.
Performance
For an improved performance you should prefer adjusting the values in the fxfacelight.ini file instead of using multiple intensity toggles in the MCM menu of Better Facelight.
Details
Better Facelight and Eld-Beri II use the same texture fxglowwhite01dark.dds which makes it impossible to adjust the intensity/color/radius etc. of the facelight and Eld-Beri II Lanterns independently with LLF ini files. But, adjusting the radius and brightness of the facelight is necessary with CS/LLF since the facelight is otherwise invisible. Without fix, changes in fxglowwhite01dark.dds affect the facelight and lanterns which makes the lanterns too bright and their radius too large.
This mod adds an exact copy of the very small fxglowwhite01dark.dds texture file as fxfacelight.dds and fixes the meshes of the Better Facelight mod to use the fxfacelight.dds texture. A ParticleLights/fxfacelight.ini file is included. Use this file if you want to fine-tune the facelight.
Credits
Sthaagg for the great Better Facelight and Eld-Beri II mods