About this mod
This mods adds Skills that show your Devotion to Daedric Princes with appropriate perks.
- Requirements
- Permissions and credits
Currently implemented: Azura, Hircine, Mephala, Meridia, Sheogorath, Vaermina.
- Your Devotion to Azura increases by casting non-concentration spells.
- Your Devotion to Mephala increases by sneak attacking or hitting poisoned foes.
- Your Devotion to Meridia increases by being hit and not dying especially against undead or in the sun.
- Your Devotion to Hircine increases by dealing damage with bows, unarmed attacks or to animals.
- Your Devotion to Sheogorath increases by advancing the base skills.
- Your Devotion to Vaermina increases by stealing dreams.
You need to spend a point in the Base Perk to start levelling the skills.
The base Perk of Mephala also grants you the ability to deal all of your poison damage on your current equip via the hotkey to the enemy you are looking at. This will later have some requirements.
You open the additional skill menu either with a hotkey or via a spell, configurable in the mcm.
megablackk1d made a patch for 1.5.97
Roadmap
- Art for the perks
- More Levels for the Perks
- Maybe more daedra
- Rebalancing (Some of them are a bit overpowered.)
- Expanding the "Roleplay" option
Current Roleplay option changes:
- Mephala, Azura and Meridia dislike each other, you can only take one of them
- Rejecting Azura and gaining the Black Star decreases your devotion to -1 and making it impossible to gain standing again.
Recommended:
- An alchemy overhaul that changes poison damage to no longer be instantaneous
Current Descriptions:
- Meridia, The daedric goddess of light, the sun and cleansing.
- Mephala, The daedric goddess of murder, deception and secrets.
- Azura, The daedric goddess of the twilight, magic and egoism.
- Peryite, The daedric god of plagues, tasks and the natural order.
- Vaermina, The daedric goddes of dreams, corruption and portents.
- Hircine, The daedric god of predetor, prey and werewolves.
- Malacath, The daedric god of hypocrisy, curses and orcs.
- Mehrunes Dagon, The daedric god of change, disaster and ambition.
- Hermaeus Mora, The daedric god of forbidden knowledge, learning and destiny.
- Sanguine, The daedric god of hedonism, drugs and parties.
- Sheogorath, The daedric goddes of utter and complete madness. Also music.
- Clavicus Vile, The daedric god of trickery, wishes and politics.
- Nocturnal, The daedric goddes of thieves, nights and luck.
- Boethia, The daedric god of destruction, schemes and torture.
- Namira, The daedric goddes of hunger, decay and cannibalism.
- Akatosh, The aedric god of time dragons and stability.
- Mara, The aedric goddes of marriage, agriculture and love.
- Kynareth, The aedric godess of nature, winds and sea.
- Talos, The aedric god of men, racism and conquest.
I only want to include gods I can do justice. That's why I am not covering the following gods:
- Molag Bal - I do not want to do him justice and I would rightfully be banned from Nexus if I did.
- Sanguine - I do not think I can think of any good stuff for him.
- Periyte - I am not going to implement a disease spread mechanic.
- Boethia - They have way to much overlap with Nocturnal and Mephala, at least for player actions
Perk Link:
https://docs.google.com/spreadsheets/d/1Vcatkp9Jen0yHM88zDKuk_E-UO795C_gwswNhecFqJs/edit?usp=sharing