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Marijn191

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marijn191

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11 comments

  1. ming20232023
    ming20232023
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    thank you
  2. errormancer
    errormancer
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    thank you for this!

    i think it some of the patches could be made more compatible by using Base Object Swapper instead. for example, here's my personal _SWAP.ini:
    [Forms]
    ; replace all of ClefJ Morthal's Raven Rock doors with farm doors
    aaaCJmDLC2RRDoorLoad1|FarmhouseLDoor01
    ; hides the dragon priest mask decorations in Moorside Inn
    aaaCJmMask1|AlphaTest
    aaaCJmMask2|AlphaTest

    you could also use BOS to swap out the dunmer stuff, non-snow walkways for snowy ones, farmhouses to vanilla ones, etc.
  3. Do all the shields in the hall get changed to those wooden ones, or are any the Morthal guard shields?
    1. marijn191
      marijn191
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      All shields are changed into into vanilla steel shields, and are thus altered by any steel shield replacers. No Morthal guard shields i'm afraid.
    2. Gotcha thanks, would be cool to have if you did ever want to do a version using them.
  4. xSmokeDawgx
    xSmokeDawgx
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    Ah, so the the The great city of morthal is not what this has a patch for. It only applies to the all in one great cities mod? Would renaming the master file to "The Great City of Morthal.esp" in xedit make the changes show in game since this mod only applies changes to morthal?
  5. Noirpool1
    Noirpool1
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    You wouldn't happen to be willing to patch Spaghetti's Cities AIO and ClefJ's Winterhold, would you?
  6. CapivaraComigo
    CapivaraComigo
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    Thank you! Always great when someone takes skyrim's local culture and flavor into account
  7. ra2phoenix
    ra2phoenix
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    I'd be interested in a version of the mesh patch that handled the shields and weapons but didn't touch the farmhouses. :D
    1. marijn191
      marijn191
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      Should be easy enough to transfer in SSEedit, let me know if the HighMoonHall patch works I just uploaded.
  8. Mauroleones
    Mauroleones
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    Excellent works, thank you ! Could you please also help making a patch for COTN Morthal to replace all farmhouses to COTN style, well of cause the new longhouse of ClefJ is better than that of COTN, please keep it !