Maybe im jumping the gun but I hope you can do more Pulcharmsolis armor conversions to 3BA not just Armors of Velothi. I barely see anyone do any conversion to those armor mods.
Just a note, you include zeroed meshes, which is ideal for mods like OBody, however you didn't generate them with the "body morphs" option ticked (or at least didn't include those .tri files), so they won't actually work for OBody without the user regenerating them.
It's actually not too difficult, especially if you already know how to do the rest of the conversion process! I learned how to while doing these conversions.
When you're in Outfit Studio and have your outfit loaded, before you transfer bone weights to the mesh, select all parts of your outfit and then go over to the bones tab. Scroll down until you see the bones that have been added too the outfit for the SMP physics, usually they're at the bottom of the list and have something like "hdt" or "physics" in the name. When you click on them it should highlight the part of the outfit that is connected to that bone. select all of the physics bones (just for the outfit physics, not body physics), right click on them, and click "mask weighted vertices" (may be worded differently, but it's something along those lines).
You can then transfer the bone weights like you normally would and it will leave all of the physics parts of the outfits alone. For the outfits that don't need the 3BA physics on them (like bulky clothing or armor), I haven't even messed with bone weights.
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I barely see anyone do any conversion to those armor mods.
I don't really have a schedule though, it's just whatever I feel like doing at the moment.
Just a note, you include zeroed meshes, which is ideal for mods like OBody, however you didn't generate them with the "body morphs" option ticked (or at least didn't include those .tri files), so they won't actually work for OBody without the user regenerating them.
When you're in Outfit Studio and have your outfit loaded, before you transfer bone weights to the mesh, select all parts of your outfit and then go over to the bones tab. Scroll down until you see the bones that have been added too the outfit for the SMP physics, usually they're at the bottom of the list and have something like "hdt" or "physics" in the name. When you click on them it should highlight the part of the outfit that is connected to that bone. select all of the physics bones (just for the outfit physics, not body physics), right click on them, and click "mask weighted vertices" (may be worded differently, but it's something along those lines).
You can then transfer the bone weights like you normally would and it will leave all of the physics parts of the outfits alone. For the outfits that don't need the 3BA physics on them (like bulky clothing or armor), I haven't even messed with bone weights.
Waiting for the 3BA file to be available
edit: I've reuploaded it. Hopefully Nexus decides to work this time.