I use both FNIS and Nemesis Behavior Engine for my mods. However this is not working with Nemesis.
Checking engine version Engine is up to date Version Code: 9291-4678 Initializing behavior generation Mod Checked 1: nemesis Mod Checked 2: gender Mod Checked 3: tkuc Mod Checked 4: zcbe Mod installed: FNISBase ERROR(1088): Rotation data only accepts 5 numerical values. Please contact the mod author File: FNIS_FNISFlyer_List.txt Line: 5 Failed to generate behavior
This is a FNIS mod so I understand the incompatibility with Nemesis Behavior Engine. If anyone has a fix besides uninstalling please let me know.
I *think* I got it to work, or at least run through Nemesis. Skyrim is starting now, so I have yet to test it in a few moments, but the error clearly indicated that the RD lines in that file were missing parameters. I added three zeroes with spaces in between to the end of each line starting in RD and it ran alright, though it did still warn about 32bit files not working with current architecture. I can hear the game music, so I'll assume it at least tried to load things. I'll update when I have tested a bit.
UPDATE: Does not seem to work at all, though that could be thanks to Open Cities, and other mods which alter the default conditions this mod assumes based on its description. I will just need to reverse engineer a way to autopath in flight with my AWU/Flying Mod setup.
I'm occasionally getting strange actions when I fly. In certain areas of Skyrim, the mod won't let you fly. I understand stopping the action when you reach a border with, say, High Rock, but what happens to me is I am trying to get to the top of a mountain and I can't rise high enough or, as I approach the side of the mountain my character begins flying backwards. Anyone else ever have this happen? Did you discover a solution?
Ive done everything i can but this mod will not work. FNIS says it adds it, but nothing appears in game. tried reinstalling reactivating nothing seems to work.
Im having a problem where i use the shout but after it is active my character is frozen and the only thing i can do is open the menu to quit the game. I can not open any other menues or move.
After 2 days of headscratching I found a solution to the FNIS Flyer shout not appearing. Delete the mod, re-download it (without installing it yet), start the game and load your save, quicksave, then activate the mod.
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Checking engine version
Engine is up to date
Version Code: 9291-4678
Initializing behavior generation
Mod Checked 1: nemesis
Mod Checked 2: gender
Mod Checked 3: tkuc
Mod Checked 4: zcbe
Mod installed: FNISBase
ERROR(1088): Rotation data only accepts 5 numerical values. Please contact the mod author
File: FNIS_FNISFlyer_List.txt
Line: 5
Failed to generate behavior
This is a FNIS mod so I understand the incompatibility with Nemesis Behavior Engine. If anyone has a fix besides uninstalling please let me know.
UPDATE: Does not seem to work at all, though that could be thanks to Open Cities, and other mods which alter the default conditions this mod assumes based on its description. I will just need to reverse engineer a way to autopath in flight with my AWU/Flying Mod setup.
No FNIS requirement?
After 2 days of headscratching I found a solution to the FNIS Flyer shout not appearing.
Delete the mod, re-download it (without installing it yet), start the game and load your save, quicksave, then activate the mod.
You should have the shout now.