681 comments

  1. JessyVan
    JessyVan
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    This is by far one of the BEST Magic overhaul mod I used. Thank you! 
    Will definitely recommend
  2. RagingAmai
    RagingAmai
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    I hope there'll be a chance for some patches for mods with remade cities.. I have the dawn of skyrim mod, and unfortunately the little hut that the vendors stay in winterhold are completely overtaken nearly. I like the winter hold version for immersion purposes as its all magic and stuff/
    Ive learned to work around it, but hope someday we can be able to have these overhaul mods installed all together with this.
  3. Lusius1
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    Hello everyone established all the norms when he found Torah barely won him armor, weapons and a book of the call of Thor. So, when I call on the Torah, CTD takes place ... Maybe someone has come across such a problem ?? What could be the reason?
  4. 0Bubby
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    i am DESPERATE to be allowed to make the warrior of black dragon a follower. DYING. why do i need to kill this seemingly gentle giant? he doesn't care about me, i can stand on his head and he doesn't move. i'm far from a pacifist but he did nothing wrong, he's just hanging out in mourning- but no commands will let me make him a follower, trying to force him to be a follower with mods won't work... please, i beg
  5. RamasesII
    RamasesII
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    Not sure if this is being worked on anymore, but if so, or if someone picks it up... a 3BA bodyslide option for the armors would be very nice addon.
  6. drkphnix
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    I just reinstalled Skyrim AE and loved this mod on Old Rim but for some reason on this version of Skyrim this mod turns my lighting spells purple.

    Any chance this can be fixed?

    Until then I dont think Ill be using this. 
  7. temakixai
    temakixai
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    Does this mod add an item called "Vampirehunter's Crossbow" which is technically a magic staff?
    I couldn't see it in the list of spells added in this page's description, but I used the command console in game to see the load order number of the item and it was the number this mod was using.

    It is a very cool looking crossbow, I'm about to start doing the dawnguard stuff with my current character and would love to use it. but as I said, it's not actually a crossbow but a magic staff, and not only does that just not really vibe with what I want, but it's also a really clunky workaround to use when there are actual crossbows readily available and plenty of mods that add them already. I just was hoping to get that 'crossbow' as an actual crossbow standalone.

    If it's not this mod then could anyone teach me how to extract the model and to program it as an acual crossbow in game? OR point me to guides that can?
    Thanks
  8. Barobab
    Barobab
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    I have a bit of a problem, I'm trying to beat the quest In The Shadows, but the scroll I need to collect at Arcadia's Cauldron, is buried in the special enchanting table so I can't retrieve it, Is there a patch that fixes this problem, maybe put the scroll elsewhere?
  9. misakochan1991
    misakochan1991
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    game fronzen when i attacked the Meteor Dragon,how to solve it?
  10. Stratagar
    Stratagar
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    I am willing to resume updating Colorful Magic. 

    I've already fixed a texture issue on Galahad's great sword on my PC here at home. 

    I've modularized two npcs so far (Galahad and The Ancient Vampire Lord) and both of them seem to be working fine. They are esl-flagged esp plugins and are completely standalone. 

    I also have a background in scripting, so with some time to figure out Skyrim's scripting language I should be able to clean up those CTDs. 

    However, I've contacted the original author and the author of this ported version. No response so far. 

    The original mod description says anyone can freely use Colorful Magic, but I'm not sure if that also applies to this ported version? And this version is definitely where I'd like to start working. Lots of bug fixes already taken care of here.

    Hopefully I hear back from Gardemarin soon.

    Meanwhile, what kind of improvements would you guys like to see in Colorful Magic? 

    Obviously we'd like to clean up the bugs and modularize the npcs. I was thinking it might be cool to add in a couple optional plugins down the line. Make the npcs more challenging, or place them in more immersive locations to simultaneously make them more compatible with other mods. I'm looking at you Galahad and Jack the Ripper. Plopped down in the middle of two of the heaviest modded cities in the game... Ouch! 

    1. hoangdai94
      hoangdai94
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      @Stratagar Tanks for your work, but someone just completed it : Colorful Magic (Fixed) 
    2. BZero232
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      Thanks a lot for your involvement !
      IMO the mod is already perfect, so just fixing all the potential bugs/ctd and yeah why not try to improve the compatibility of the mod with the new mods available nowadays (like KID for example) would be enough, but if I had to add just one thing, it would probably be a 3BA version (and why not a BHUNP version too) to the mod.
    3. JURASA
      JURASA
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      Having a FOMOD for select NPCs/Bosses would be so nice. Also updating some of their locations. I hated having the forest ranger and jack the ripper bosses because they would conflict with so many other mods...
    4. zachary6787
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      That version of colorful magic (Fixed) takes out the bosses so I'm not super interested in it. For one, it needs to be balanced ALOT in my opinion. Most of these spells surpass even master level spells, many of the destruction spells for instance. I shouldn't be able to spam fire tornado like  I can now, most  spells should have a x2 magicka increase off the bat. there's a TON of bugs that need to be cleared up aswell. (also alot of typo's) Last but certainly least the spells especially the destruction ones need to be brought up to 2024 texture standards- see Kittytail's excellent vfx retextures for reference, they look amazing https://www.nexusmods.com/skyrimspecialedition/mods/109414. 
    5. zachary6787
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      kittytail also makes thier own spells mods which look like the kind of balance one would hope to achieve. https://www.nexusmods.com/skyrimspecialedition/mods/89643?tab=description for example the master level spell in this mod is super powerful, but cost 1,000 magicka (keep in mind through various perks and items that's still very much attainable). Bubble is another spell off the top of my head, that s#*! is beyond OP and i can cast it multiple times (each cast you get back all the health) making you basically invulnerable if you just spam it. They need to either have wayyy higher magicka cost it should be wayyy beyond master level cost for most of these, really. At current the balance between this and vanilla/other mods spells is super off, I want to be forced to diversify. As for bugs, literally  just looking at what people have posted here you should give you a good idea of a few and how unstable it makes the game using some of them. 
    6. shinangel
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      Several years ago I wanted to overhaul this mod for personal use, but there is so much work to be done I wondered at some point if it wouldn't be easier to reimplement it from scratch. I just gave up.

      On top of the obvious "fix the bugs and rebalance everything", the assets are very old and of poor quality by today's standards (and are causes of some of the crashes). First, NPCs should be modified to use vanilla assets, this way they would just use players own body replacers/textures. One less hassle and they would never get outdated, just keep the facegens. Then comes the nightmare of replacing (at least some) VFX/outfits/weapons, it's a tremendous work so this mod doesn't stick out like a sore thumb anymore.
    7. NorscanWarlord
      NorscanWarlord
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      do you think it would be possible to only grab the enchant effects of weapons into it's own mod? they look great
    8. Darkknightsparda
      Darkknightsparda
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      if you can port this to Xbox that would be cool..there is one but its the boss version plus theres a issue with ragnarok (that spell that summons a eploding sun) it crashes the game would you also be able to fix that?
    9. Maxmox
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      This would be awesome. I wish you the best of luck.
    10. tenuos
      tenuos
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      I tried your mod and it is more broken than this one, it seems that you are doing it well but there are many fixes missing, the textures of the dragons fail with the smp mod installed, a huge and colorful spot appears on the screen, many weapons are not visible, some armor is not visible either and it is not a loading order problem since I tried it as you put it in your description and even without any mod installed, only yours gives problems, even so, I appreciate that you are trying to port a new version but it is quite frustrating, more than all the dragon texture error that greatly harms visibility.I tried disabling it through your mcm mod and it doesn't work either.
    11. Girlgetgood
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      Thanks a ton. This is my favorite magic mod and now I get to enjoy it all over again!

      This time updated!