How does your mod interact with Racial Skin Variance? Do I have to make a RSV exclusion patch or leave as is? Cause I'm not sure if she's using custom textures along her head
Dang you should have the BHUNP in the title of the mod I almost missed this, I know its not BHUNP but it technically works with BHUNP I use BNP 8k skin. THANK YOU
oBody modifies bodies from point zero (zeroed bodyslide preset, where all sliders are set to 0). The author decided Astrid should have a unique body, meaning he actually just generated meshes for her with his bodyslide preset and used them as her meshes with custom paths.
So if you're going to use another preset on her with oBody. It will be applied on top of her default preset, meaning if her boobs were big because some slider was set to 150%, another preset with the boob slider set to 200% will make her boobs 350%.
Also, if you want to give her another set of clothing. Those clothes will use default meshes for those items. Which is presumably you have generated with a zeroed preset. So she will have a completely different body from her "unique" naked body, no matter what preset is assigned with oBody.
This mod deletes those "custom paths", and instead uses the default female body, which you presumably should have already generated to be zeroed.
Just a heads up this needs to be updated for the recent version as it fixes the purple seam on the armor. Rebuilding the bodyslides after the recent update causes the purple seem issue to reappear.
If you have time, would you mind explaining what the issue is that makes Astrid invisible if she becomes a werewolf? I've seen similar posts for Aela replacers but no one ever says what the problem is and how they fixed it. Whenever I download an Aela replacer, I never know if "this one" will cause the invisibility problem, and I don't want to find out later.
not vanilla, but default one. One that users have installed. You still need CBBE body to use mod. As those textures were made for CBBE bodybase. I've clearly stated that in the description. It's literally just 4 lines of text
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thanks bro!
But
oBody modifies bodies from point zero (zeroed bodyslide preset, where all sliders are set to 0).
The author decided Astrid should have a unique body, meaning he actually just generated meshes for her with his bodyslide preset and used them as her meshes with custom paths.
So if you're going to use another preset on her with oBody. It will be applied on top of her default preset, meaning if her boobs were big because some slider was set to 150%, another preset with the boob slider set to 200% will make her boobs 350%.
Also, if you want to give her another set of clothing. Those clothes will use default meshes for those items. Which is presumably you have generated with a zeroed preset. So she will have a completely different body from her "unique" naked body, no matter what preset is assigned with oBody.
This mod deletes those "custom paths", and instead uses the default female body, which you presumably should have already generated to be zeroed.
This mod doesn't contain any bodyslides and meshes.
Looks like you using other mod.
You still need CBBE body to use mod. As those textures were made for CBBE bodybase.
I've clearly stated that in the description. It's literally just 4 lines of text