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mnikjom

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mnikjom

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  1. mnikjom
    mnikjom
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    STATUS

     
    Development: ENDED
    Support: ENDED
     
     
    I'm not satisfied with this mod, but I'll leave it for everyone that still wants to use it. 

  2. mnikjom
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    FINAL VERSION

    -1.7-

    ***
     

    Compatible list:

    Spoiler:  
    Show

    Compatible || Semi-Compatible || Incompatible
     
    Populated Cities Towns Villages Legendary Edition
    Inns and Taverns SE

  3. LordKhaox123
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    changelog for the 1.4 version says that file is flagged as an esl but it isn't ?
    1. setupexec
      setupexec
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      Yeah same here. I though I maybe had downloaded another version of the mod, but yup, it is not flagged as and esl.
    2. Farazon1234
      Farazon1234
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      Its an ESL Flagged ESP.
  4. Axis1211
    Axis1211
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    flag in screenshot is for winterhold but Anga's Mill is in the Pale
  5. farazon123
    farazon123
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    Some thing you might want to look into is if you marry Aldis and move in with her everything is tagged stealing including the book shelves dressers and more makes it very hard to use the house I understand before marriage but after this should disappear and become our house.
    On a side note the house looks great and I love Aldis and she's a great follower don't talk to much and is always there.
  6. r3yh4nd
    r3yh4nd
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    Hello since the inn's patch has been removed in 1.4 does it fully compatible with Inss and tavern SE now? thanks before and endorsed :)
  7. Jbo010891
    Jbo010891
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    Could you let me upload this for Xbox one for me to use? Am currently building a PC. But currently am playing Skyrim on my Xbox one, till my custom PC is built. Thanks.
  8. Nina28209
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    Hi :) very nice mod thanks, but unfortunaly I got a weird bug cn you help?
    https://www.pic-upload.de/view-35552916/20180629205038_1.jpg.html
    1. mnikjom
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      Its something with other mods that you have, not mine.
    2. Nina28209
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      Ok yeah sorry I found out that it was the "Compatibility Patch for Vivid Landscapes" for the mod "Fences of Skyrim - No more flickering fences" causing the problem.
    3. vega2themaxx
      vega2themaxx
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      I also had this issue, I switched to using just the fences of skyrim weathered version and no issues so far
  9. gumifu
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    Found two broken navmesh going from east to west (one before the bridge and another before the common house). On the other side, followers coming from west to east has no issue with traversing the terrain. One more thing to note, don't save in the houses added by this mod or have your followers go in with you. It'd corrupt your save file, and your followers would be stuck in the house.

    The only other mod on my modlist that may have edits in the same cell as this mod is probably Immersive Citizens. If you have both of these mods, you'd get broken navmesh. Use one or the other.
    1. mnikjom
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      I fixed the followers issue. And yeah. There is some problem with saving in Aldis House, but I have no idea why. Btw. It's not a corruption save (you can still load it from main menu and there is no problem).
      These broken NavMesh are a fault of Immersive Citizens. I'm try to make a patch for both.
    2. DSavage56
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      Sounds like the location name uses a space not an underscore. This results in a save which can only be loaded from the show all saves option.
  10. thelegg77
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    Installed the IC patch, getting an error in xEdit. Posted a screenshot of the error on Imgur:

    https://imgur.com/a/lqIknp6

  11. thelegg77
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    I have your merged locations mod, will this update make its way into there eventually?
    1. mnikjom
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      No.
  12. voajus
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    great mod and works for legendary edition.
    1. JimmyRJump
      JimmyRJump
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      It shouldn't work for non SE editions of skyrim because of the different fileform i.d. Oldrim mods with ff 43 can work in SSE but will cause problems at some point. SSE mods with ff 44 shouldn't work in Oldrim because not backwards compatible (the old fileform (43) is for a 32-bits engine, the new fileform (44) is for a 64-bits engine. 32-bits files can be read by a 64-bits engine, but not the other way round).