File information

Last updated

Original upload

Created by

jepster

Uploaded by

jepster

Virus scan

Safe to use

Tags for this mod

About this mod

This is a rework of nerdofprey's Immersive Laundry for Physical Based Rendering

Requirements
Permissions and credits
Changelogs
PBR (physically based rendering) approximates how real materials react to light and is used in most modern games. PBR is a part of Community Shaders that has several benefits which includes  more realistic lighting than in vanilla and complex material. To achieve this I have unbaked shadows from diffuse maps, upscaled them using an AI model, created separate Ambient Occlusion maps, roughness maps and maps for subsurface scattering. Also meshes needed to be configured to enable physically based rendering. I have not included meshes so it is also working together with mods like Animated Laundry. But you need to rerun ParallaxGen.

Installation:
  • Install like any other mod and make sure that you have the latest version of Community Shaders installed
  • Overwrite Immersive Laundry with this mod
  • Rerun ParallaxGen

Load order:
Make sure that nothing overwrites the meshes of this mod. Except ParallaxGen