Skyrim Special Edition

File information

Last updated

Original upload

Created by

BlutKult - ported to SSE by Hilli1

Uploaded by

Hilli1

Virus scan

Safe to use

About this mod

This mod adds three types of Dwarven Axes to the game, originally made by BlutKult. English and German version available.

Permissions and credits
Changelogs
Dwarven Axes


First:

This is a port to Skyrim Special Edition based on the work of BlutKult with permission from the original author.

Original Mod:
Dwarven Axes


Note: I don't accept any kind of donations. Furthermore I will not take part on the mod authors donation system in any way. Any earned donation points for all
my ported mods go to the original mod authors to 100 percent. When you feel you should donate, please give some money to the animal shelter next to you.
Of course you can donate the original author when you find a donate-button on the original page. Let modding be free. Forever.



Description:

This mods adds three different versions of Dwarven Axes fitting into TES' lore:

- Dwarvish War Axe (one-handed)
- Dwarvish War Axe (golden) (one-handed)
- Dwarvish Battleaxe (two-handed)

Compared to the original mod I adjusted the receipts. For crafting you will need more dwarven metal ingots now.
To craft the golden one you will need gold ingots. Apart from that I have increased the value of the axes slightly.
And I changed the names of the weapons to fit better into lore.

The weapons are standalone. No other items will be overwritten. You can choose a replacer version
for the meshes and textures of the dwarven battleaxe and the dwarven war axe . For the replacer version you don't need a ESP.

The meshes are optimized with Nif-Optimizer. Textures in 2K. I upscaled the golden axe to 2K and added proper Mip Maps to all textures.

The weapons can be crafted and tempered.

For crafting you will need the crafting perk: DWARVEN


As of version 2.0 there are two versions of the mod available:

Crafting-Only-Version:   
The axes are not added to levelled lists and obtainable via crafting only.

Levelled-Lists-Version:
The items are added to levelled lists. You can find them in the world. You have a chance to buy the axes from merchants. The axes are available after reaching level 15, respectively level 18 for the golden variant.
IMPORTANT: Don't forget to make a Bashed Patch if you use the levelled-lists version.
If you need help making a Bashed Patch look here: Wrye Bash Installation and Bash Patch Tutorial or S.T.E.P. Project Wiki - Bashed Patch.


The mod comes with a FOMOD-installer. You can choose:
- BSA or Loose Files
- Levelled lists support or not
- English or German language


The esp is cleaned, hand-polished and checked for errors in TES5Edit.


Item ID's:
Spoiler:  
Show

Dwarvish War Axe - XX001000
Dwarvish War Axe (golden) - XX001001
Dwarvish Battleaxe - XX001002

How to install ?

Use Mod Organizer 2 (recommended) or Nexus Mod Manager and choose your options from the FOMOD-installer.

Wrye Bash does not support FOMOD-installers. As a WB user you will probably know how to handle FOMOD's.
One possibility that I know is to use MO2 or NMM to pick your poison and repack the result as 7zip-file. After that you can install the new created archive in WB.

If using manual installation (not recommended) unpack the archive somewhere and choose one of the 3 core folders and one of the 4 ESP's.
Then put the content of the choosen folders in your data-folder.


Requirements:


Skyrim Special Edition



Known Issues:


None so far


Armor used in pictures:

Dragonbone Barbarian Armors


FAQ:

Q: Is the mod compatible with ... ?
A: The mod adds new items only. No original assets of skyrim are affected. The mod should be compatible with everything.

Q: Are these armors and weapons added to leveled lists?
A: You can choose an option with levelled lists support.

Q: Does this mod use scripts?
A: No.

Q: Can I savely merge the mod with others?
A: Yes. If you want to merge this mod, please use the loose-files version. Alternatively you have to unpack the bsa-files by yourself.

Q: Can you port the mod for XB1 ?
A: No.

Q: I found a bug.
A: You can report it in the bugs section of this page. I will try to fix asap.

Q: Are the weapons lore-friendly ?
A: Yes.


Credits:

Bethesda (of course)
BlutKult for Dwarven Axes
ousnius for SSE Nif Optimizer