This page was last updated on 07 November 2024, 3:40PM
Changelogs
Version 1.1
FRESH SAVE ONLY
Added an option for 2 additional child beds to the preferences book. I think four kids is too crowded, but the option is there.
Changed player home dining table to a 6-seat version to accommodate additional kids. Removed the two child chests at the end of the beds. The dresser between the beds is now the child chest.
Changed invitation letter from Danica to refer to the Gildergreen generally (instead of a sapling).
Added non-linked chest to smithing area for storing armor, weapons, etc.
Changed the right side cabinet of the enchanting desk to a non-linked container. Left side is still linked.
Added a little more gold to the vendors, slightly adjusted their inventories.
Added another weapon rack to the training lane behind the crafting area.
In the player home, added several more weapon racks, and changed a few single racks into Coat of Arms versions.
Various navmesh adjustments
Various tweaks to furniture and architecture
Deleted several trivial/decorative objects (flowers, etc.) to free up references for the above. Mod is still ESL capable.
Version 1.0
FRESH SAVE ONLY
Separated linked crafting storage into Alchemy, Cooking, Enchanting, and Smithing
Made various activators easier to interact with
Fixed exit collision issue on chicken coop
Villager relationships now improve with completing Springkeeper duty; completion increments rank by 1, from a min of 0 to max of 3
Renamed travel spell (both variants) to "Faehaven"
Portstone is enabled/disabled based on the status of your field portal
Fixed Springstep perk not applying correct values, and not being removed when duty is due
Fixed configuration book Perks: Disable option not actually disabling perks
Made dirt path around village more stark to cope with grass replacers that disregard *NoGrass landscape texture variants
Added continuous navmesh path for horse paddock
Added visual fx to welcome baskets to draw attention to them
Various tweaks to architecture, furniture, and decoration
Version 0.9.1
Set Faehaven quest starting event to hopefully be more compatible with existing saves. New save is still recommended of course.
Removed glass pane asset from a resource author who cannot be contacted due to their account being disabled.