Great work, always love to add more variety to Skyrim!
That said, could we get a smaller version of the mod? 100+ megabytes is a tad much for some clam and pearl models, I'm sure 1K textures would be more than sufficient.
I can upload low-res textures. They are still high-poly meshes, so this isn't geared towards lower-end PCs. However, the meshes themselves do not take up a lot of space if space is the only concern.
I'll upload the textures once I have the normals fixed. They got messed up in a few spots during the upscaling process (I sharpened the texture), so I will be redoing them first.
I'm not quite sure how those work, but the new models do use new (duplicate) records with new formID and editorID. I'll look into how they work and patch if needed. If you come across any incompatibilities, let me know.
51 comments
[00:00] Checking for Errors in [FE 001] KR2PearlClam_CACO_Patch.esp
[00:00] CACO_RecipeDraughtStamina1 "Recipe: Draught of Stamina" [BOOK:FE001908]
[00:00] BOOK \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [FE001905] <Error: Could not be resolved>
[00:00] CACO_RecipeDraughtStamina0 "Recipe: Draught of Stamina" [BOOK:FE001909]
[00:00] BOOK \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [FE001905] <Error: Could not be resolved>
[00:00] CACO_RecipeDraughtStamina2 "Recipe: Draught of Stamina" [BOOK:FE00190A]
[00:00] BOOK \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [FE001905] <Error: Could not be resolved>
[00:00] Done: Checking for Errors, Processed Records: 32, Errors found: 3, Elapsed Time: 00:00
Please advise,
Rune
But seriously, nice textures!
That said, could we get a smaller version of the mod? 100+ megabytes is a tad much for some clam and pearl models, I'm sure 1K textures would be more than sufficient.
I'll upload the textures once I have the normals fixed. They got messed up in a few spots during the upscaling process (I sharpened the texture), so I will be redoing them first.
since it switches models on the fly with BOS, no need to patch it with mods such as Apothecary/Gourmet/CACO ?
ty, nice little touch